Games Mags: Past and Present

> Games Discussion > SPOnG Comments Index

Topic started: Fri, 15 Apr 2005 20:23Log-in or register to post to this topic.
Page:«12
Joji
Joined 12 Mar 2004
3960 comments
Fri, 15 Apr 2005 20:23
Just thought I'd try and find out what games mags you folks used to read. I'm talking when u.k games mags were really good like Mean Machines, Super Play, Megatech, Sega Pro, CVG and for the U.S people Game Fan or maybe EGM.

We used to have it so good once but gaming being more mainstream now has it's downfalls and lack of quality and basicly too many mags is the problem. Then this Future biz is another problem.

These days I really feel there are too many single format mags clogging up WH Smiths etc. Some of them need to go.

And have you ever read/flicked through japanese mags like Famitsu. How do japanese mags compare to our past and present?

Your thoughts please.

fluffstardx
Joined 20 May 2004
633 comments
Sat, 16 Apr 2005 10:56
I used to read Mega, Gamesmaster (about the time of Doom coming out...) and EDGE. If it wasn't for my mum, I'd still have issue 1-10 of all 3.

Mags i've read regularly over time:

Mega
Gamesmaster
EDGE
CVG
EGM2
N64 Magazine
NGC
Games
PC Gamer

There was also a multiformat magazine a few years back that was like EDGE and Games, but it died after about 5 magazines. Can't remember the name, but it was better than both.

Out of the lot, I'd say the ones i've preferred were Mega, NGC, N64 Magazine and EDGE. Gamesmaster and CVG have become too kiddy, and seem to cater to teens with their frankly crap reviews and articles. The letters pages went from witty to snotty, and the editorial became more "man, check it out, this be wicked".
NiktheGreek
Joined 20 Apr 2004
316 comments
Sat, 16 Apr 2005 21:20
I've read quite a few mags over the years...

- Sonic the Comic
Don't laugh, I was very young. Anyhow, at the time I thought it was all great, with the right balance of reviews and news as compared to the comic action. The years have not been kind. The reviews are bland rubbish, and little of the actual gaming content was worthwhile. On the upside, the comic strips were awesome.

- Sega Pro
This was really the first "proper" games magazine I'd ever read, and was something of a revelation for me at the time. Looking back, it's actually fairly standard fare in terms of content, writing and design. At times it actually seems quite amateurish due to the large number of errors on offer. However, the early days were punctuated with enthusiasm and there was a sense of community, so it's not all bad. Problem is, that was definitely wearing thin by the introduction of the Saturn, with one reviewer giving Ristar 90% but claiming "his heart's not in it". Middle of the road stuff.

- Mean Machines Sega
This was awesome. Relatively clean design, quite well-written at times and a real sense that the readership and staff were interacting and knew each other. I think the little caricatures by each review helped. Too lenient with it's marks at times (Eternal Champions 97%? You what?), but all-round I enjoyed reading it.

- Sega Magazine
This was quite good. The officially-licensed sister magazine of Mean Machines Sega, this shared a fair few of the same writers. It was aimed at a slightly older audience but carried the sense of humour across. Sadly, you didn't really feel as involved with the staff. Quite a nice read though.

- Gamesmaster
When I first started with this one (1996, pre-Mario 64) it was breaking free of it's official status and becoming a seperate entity to the TV show. The staff may not have cared but I was quite entertained, and regular writers appeared on the letters page. All was good. Again, a sense of community prevailed. 1998, it's okay but rather bland - clearly aimed for popularity rather than quality with the endless WWF and South Park stuff, though the Dreamcast support did shine through. Sense of community fading. 2000-era GM was, erm, more of the same. 2002 saw the sense of community well and truly dead. I don't like that. I realise it's far easier to achieve on a forum, but for crying out loud it's dross. The same middle of the road stuff as usual, though bowing to public opinion is evident in 2003's preview of Sonic Heroes ("string of average games" they cried, having reviewed only one Sonic game in five years that garnered a score lower than 80%). Now, it's got the design ethic of deathbed CVG, the same robotic writing as ever and is mind-numbingly conformist.

- Mean Machines Playstation
Who he? He early Playstation days attempt to transplant the Mean Machines format to a new system. It didn't work. Died quickly, and with good reason - it was bland as all hell.

- Official Playstation Magazine
Dull. Minimalist design was clean but sterile, and writing similarly so. The demo disc sold it. However, curiously enough a sense of community gained over time due to the dwindling readership, and lots more reader contribution was encouraged. However, in keeping with the system's audience post-2002, the content was made for a younger age group. I ended up quite sad to see it go, mainly because the first "next generation" machine I got was well and truly dead.

- Playstation Plus
This somehow went from being sort of like OPSM in 1995 to being like a single-format Gamesmaster by 1999. Never bad, but never really good.

- Playstation Pro
Hello T&A mag. Awful, awful cack.

- Computer and Video Games
In 1998, this seemed really funny and enthusiastic to me. Those issues still seem like that now, but by 2000 it had grown into a very good magazine that was extremely well-written and remembered the most important thing: consumers pay £40 for what they're reviewing. From investigating the UK's overpriced Dreamcasts as compared to France to a feature on shop exchange policies, this mag really excelled in doing it's job. Sadly by 2002, they'd blanded it down into alterna-GM. Multiple design changes, crap piss-taking over retro games and some awful writing and attempts at popular appeal (Tips Nurse... *sob*) marked the magazine's sad decline until it was bought and killed by Future last year. I wouldn't want it back how it was when I last read it, but I'd gladly see the return of 2000's awesome magazine.

- Arcade
I like it now, but admittedly it flew over my head when I was 11. Well-written and informative (despite marking out of five), it never caught on and was blanded down for the mass-market that never came.

- Game Boy Power, Planet Game Boy
Both were utter rubbish designed to cash in on the post-Pokemon popularity of the Game Boy. For kids, rubbish marking and virtually identical.

- Nintendo Official Magazine
Awful cheerleading tripe. The 2000-2002 issues were understandably low on content due to the N64's waning fortunes, but for crying out loud reviews were so short, hideously biased and comprised almost entirely of pictures! Lame gags about other machines abound, too. Infantile rubbish. It's no better now, save for it's design and the occasional free gift.

- Video Gamer
Minimalist design almost nearing newspaper levels and not the best paper, but by god it was a well-written multiformat magazine for 99p! That must have taken some grapefruits to produce. Kind of like Edge but more accessible, it was still quite strict with it's scoring (despite giving a 10/10 in the very first issue) and I've no idea why it didn't catch on.

- Pretty much any single-format magazine on the market today
Bland, reader interaction minimal, crap reviews (especially the official Xbox mag), why do they all bother?

- Edge
Recent redesign aside, it's still well-written (but slightly cold) and informative. It's been made a touch more accessible, but really only the hardcore need bother. I really enjoy the thorough returns to older games though, and the reviews are still reasonably tough. It's not gotten any better since I started buying it though, that's for sure.

- GamesTM
It's a shame we're not likely to be seeing this for much longer. The dedicated retro section is very nice. It's a little lighter than Edge on the scores, but that helps it's accessibility (as does it's design ethic). It's well-written and though the staff anonymity hinders the interaction, traces of it run through.

What mags today need more of:
- Reader interaction
- Features
- Genuine desire to help the consumer

What mags today need less of:
- News (the internet's faster)
- Populist crap (tits, GTA culture, etc)
- The attitude that magazines are there to liase between the publisher and gamer

Famitsu: It's great for exclusives, but the reviews are absolutely worthless. When a magazine awards 75%+ of it's scores between 6/10 to 8/10, you know it's not worth the paper it's printed on. Fanboys take it as gospel, but I swear it's toss.

EGM: It's like Gamesmaster, but filled with ads and three robot reviewers instead of one, none of whom are allowed to go into depth and mostly mark the same way. Avoid.
Pilot13
Joined 2 Feb 2005
231 comments
Sat, 16 Apr 2005 23:18
- Sonic the Comic
Don't laugh, I was very young. Anyhow, at the time I thought it was all great, with the right balance of reviews and news as compared to the comic action. The years have not been kind. The reviews are bland rubbish, and little of the actual gaming content was worthwhile. On the upside, the comic strips were awesome.


i used to get that. It was actually quite good, despite not owning any sega machines i was fascinated with Sonic. My parents are such tight bastards ;).

I also used to buy Gamesmaster for a while, then NOM, for some reason, then Edge and PCGamer. But I've stopped buying both because they're going downhill.
DoctorDee
Joined 3 Sep 1999
2130 comments
Sun, 17 Apr 2005 07:16
I used to love Amiga Power.

It was sooooo funny.
fluffstardx
Joined 20 May 2004
633 comments
Sun, 17 Apr 2005 13:10
Arcade was the one I was talking about earlier. I also used to get Sonic the Comic- had the entire run 1-120 at one point; probably priceless to collectors now, binned by parents. Same for entire run of Street Fighter the Comic, which is currently valued by collectors in the 10s of thousands. Sob...

EDGE's current problem is this new tack they seem to have taken. Reviews seem to have lost their balance, the fantastic columns by RedEye and the like have been scattered and devalued somewhat, the forums seem to have disappeared both from magazine and website, and the previously unbiased cobverage seems a little Sony-centric of late. Their interview with one of Ninty's top bods about the DS seemed to be "why isn't it a PSP? Why bother if it isn't?", and in the same issue as they had leading industry people saying "CELL is our worst nightmare, and it'll take us years to work out how to coordinate all that processing power" they themselves were saying how simple it was! Adding a comic wasn't really that massive a revolution either. Heck, even the smart inner covers have dulled.

What the UK needs is a computer games mag made by a major magazine company that takes the readership seriously, encouraging inter-reader communication via debates both on their fora and in the mag. The reviews should be like the EDGE reviews of, say, 3-4 years back (whoever bought my old EDGEs off me over eBay, be heartened; I cherish the old ones so much they're damn near mint), when reviews were technical as well as about fun, and guest columns from industry bods like Peter Molyneux could feature too. Get Penny Arcade to supply some more toned-down strips and you've got a good mag.
config
Joined 3 Sep 1999
2088 comments
Mon, 18 Apr 2005 11:12
I don't read gaming magazines at all now. Well, maybe an itty bitty when I'm stuck on autopilot transport or taking a s**t. Since the InterWeb was plumbed into my life in 1994, my mag hours per day dropped seriously. Now, everything I read, I read it on the InterWeb. The great thing is, you can trust it - it's all true. Fact!

Back in the day, I read all sorts - ACE magazine, The One, Atari User, Commodore User, Amiga Computing, ST Amiga Format (that's Saint Amiga Format, according to the ladies at WH Smiths), Amiga Format, Amiga Shopper, Edge (borrowed).

The only ones I ever sub'd to were Amigas Format and Shopper.

The only paper pubs I read now are MCV, Develop, borrowed issues of Edge and, when I'm stuck on a train, some crappy PC related rag.

Joji
Joined 12 Mar 2004
3960 comments
Mon, 18 Apr 2005 11:53
I feel what you are saying about Edge. It has lost it's way but I can imagine gaming life without it.

Other good mags like Total Control Arcade are all good memories of good mags. If Games ends up in the gaming graveyard with them leaving only Edge as an option it's gamers who again lose out.

The big shame is that readers don't notice when a decent mag disappears when there is so much crap mags out there. Though it seems that another may turn up eventually from other gaming journalists you'd be a little scared to buy if it folds after a few issues.
kid_77
Joined 29 Nov 2004
875 comments
Mon, 18 Apr 2005 12:03
One of my favourite (and first) gaming mags was Your Sinclair, which I subscribed to. I particularly liked their award system: the 'Seal Of Approval' icon depicting a seal balancing a ball on it's nose... ah, the comedy!
tyrion
Joined 14 Oct 1999
1786 comments
Mon, 18 Apr 2005 12:17
The only mags I used to read (for reasons why I don't anymore, see Config's reasons above) were ZZap!64/Commodore Force, Amiga Format and CU Amiga.

It was a sad day when Newsfield (publishers of Crash, ZZap and Amtix) closed and were bought out by Europress.

Here's one for you, fact fans; Did you know that the afore-mentioned Newsfield mags were to be called Crash, Bang and Wallop? Unfortunatly, before the C64 magazine could come out, someone else published a magazine called Bang. Strange world, eh?
config
Joined 3 Sep 1999
2088 comments
Mon, 18 Apr 2005 12:34
S**t. I forgot Zzzzzzzzzap. Yeah, I used to read Zzappp too

Jay
Joined 14 May 2002
188 comments
Mon, 18 Apr 2005 13:49
I don't think the Edge re-design is that bad really, but I definitely agree about RedEye - by far one of the best elements that's now been relegated to one column.

Historically, I'm gonna have to go with C & VG: the early years - the point when consoles were in their infancy and Mean Machines was the section at the back that had us wetting our pants at the promise of the Konix Multi System.

Above all though, Arcade was one of the best to come and go - mature but without taking itself too seriously, witty and actually interesting. I've got the full collection up until it suddenly disappeared off the shelves, complete with the fantastic Game Over book that they chucked in with issue 1. Anyone read this? If not it comes strongly reccomended, especially to my fellow Nintendo fanboys :)
Joji
Joined 12 Mar 2004
3960 comments
Mon, 18 Apr 2005 14:29
Like somone else suggested maybe it will be a good idea to have the news sections removed from a mags since the net provided that angle much quicker. Perhaps the there could be more focus on review, previews, interviews and features.

Here's a few ideas I think could help our gaming mag market a bit more if featured in a mag.

-Consider going bi-monthly.
-Give us something retro with stuff from the present.
-Promote news on the mag website instead of the mag.
-Try to once again build a community of gamers so that if the mag folds they can still communicate online.
-A section on game creation (art, and music included too) in order to help invest in the future of this industry. True there are courses at unis and such now, but not everyone can afford to get into uni. I know about that Gamemaker mag but that more or less deals with FPS mods. (do correct me if I'm wrong here)
-Maybe even have some of the japanese big wigs in gaming shows us a trick or two so that we might learn and break the cycle of uninnovative me too games. After all they have school dedicated to learning about games in japan and maybe that's why their product is so good.

Lastly one of the great features that I really miss from Edge days gone by was the Gallery section where those in and outside of the industry could get a chance to show off their CG/2D/3D art next to the pros in the industry. Such exposure could then lead to work. I'd love to see this kind of thing return to Edge if not other mags like Games.
SPInGSPOnG
Joined 24 Jan 2004
1149 comments
Mon, 18 Apr 2005 14:39
I love reading computer games mags. I like to know what was happening four weeks ago.

And I like to see who's paying the biggest bungs (thereby getting the highest review scores).
LUPOS
Joined 30 Sep 2004
1422 comments
Mon, 18 Apr 2005 18:01
i used to love game fan actually, fantastic stuff compared the other other gameproish crud, of course i was liek 12-15 so im not sur eif it was catually good, but i always thought it was better than the rest. I have also always gotten EGM, back int he day cause ti was good and more recently cause of the exclusive info and reviews they get, even though there reviews might be shifty at times i tend to agree with the large portion of their write ups (taken with a grain of sal tof course)... and i always had "sega visions" when i was younger, every genesis game you bought came with a free 6 month subsciption when you sent int he registration card... seing as i had almost 20 games for it im pretty sure i woudl still be getting that rag if they still made it!

also i like the bi-weekly idea but i think weekly woudl be the best, help to have moderatly current discusions, keep it slim, and have reviews for all the games commig out that following week. Every tuesday you coudl go and pick up whatever new games you wanted and grab a new issue of said rag to try and decide what youll need to be sellign plasma for next week... nothing helps to feed an adiction liek continual bombardment! Plus it woudl be fairly cheap... 3 bucks... adn still bring in more monthly than a monthly mag going for 5 bucks woudl make an woudl still be jam packed with all the adverisments we so desperatly love!
______________
<< Prev12

Log-in or register to permanently change your layout setting.