I think that was explained in the sense that it is its own device, has its own processor and software built into it and it is developed soley for tracking the human body in its various stance and positions, thus the device on its own is capable of doing alot without the xbox even coming into the picture.
The PSeye is a camera, just a simple camera, and as such any full body tracking would need to come from the PS3`s side, plus you wouldnt have the multi array Mic and no depth of field vision via an IR sensor,
personally i am very excited as i truly can see this doing everything we thought the Wii would do at launch and didnt, full body motion tracking holds so much possiblity and remember using a controller along side this holds so much promise from new games even FPS!!
Thanks Spong. Now I understand it a bit more than before. Sure, its intriguing and I'll look forward to how game designers embrace it. I reckon it'll be about £40 with a game.
I still like my control pad more, though. I feel this is more likely to get flooded with casual crap, so I pray MS use the quality control, that Nintendo avoided on Wii.
The PSeye is a camera, just a simple camera, and as such any full body tracking would need to come from the PS3`s side, plus you wouldnt have the multi array Mic and no depth of field vision via an IR sensor,
I still think when all is said and done that the PS3 solution is going to provide the better all round gaming experience.
Of all the demos I have seen for the various motion control solutions this gen Sony's one clearly looked better and more applicable to all types of games than all the others.
Natal will be great for more casual/party/novel games imo but Sony's motion controller solution will not only be good for that kind of stuff but also more core/hardcore games too, and it will be better than the Wiimote/Nunchuck too as far as I'm concerned.
Time will tell but I'm going with Sony's Motion Controllers for now.
Log-in or register to permanently change your layout setting.