Natal: Hands-On and How it Works

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Topic started: Mon, 24 Aug 2009 18:50
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DrkStr
Anonymous
Mon, 24 Aug 2009 18:50
So how does it compare to the eye-toy or ps-eye or wehatever its called these days?
deleted
Joined 4 Jul 2007
2320 comments
Tue, 25 Aug 2009 19:29
@DrkStr

I think that was explained in the sense that it is its own device, has its own processor and software built into it and it is developed soley for tracking the human body in its various stance and positions, thus the device on its own is capable of doing alot without the xbox even coming into the picture.

The PSeye is a camera, just a simple camera, and as such any full body tracking would need to come from the PS3`s side, plus you wouldnt have the multi array Mic and no depth of field vision via an IR sensor,

personally i am very excited as i truly can see this doing everything we thought the Wii would do at launch and didnt, full body motion tracking holds so much possiblity and remember using a controller along side this holds so much promise from new games even FPS!!
Joji
Joined 12 Mar 2004
3960 comments
Wed, 26 Aug 2009 12:32
Thanks Spong. Now I understand it a bit more than before. Sure, its intriguing and I'll look forward to how game designers embrace it. I reckon it'll be about £40 with a game.

I still like my control pad more, though. I feel this is more likely to get flooded with casual crap, so I pray MS use the quality control, that Nintendo avoided on Wii.
tyrion
Joined 14 Oct 1999
1786 comments
Thu, 27 Aug 2009 07:38
haritori wrote:
The PSeye is a camera, just a simple camera, and as such any full body tracking would need to come from the PS3`s side, plus you wouldnt have the multi array Mic and no depth of field vision via an IR sensor,

Actually, the PS-Eye has a multi-array mic setup;

You can see it along the top.

It doesn't have a depth sensor though.
Kirk
Anonymous
Thu, 27 Aug 2009 13:41
@haritori

I still think when all is said and done that the PS3 solution is going to provide the better all round gaming experience.

Of all the demos I have seen for the various motion control solutions this gen Sony's one clearly looked better and more applicable to all types of games than all the others.

Natal will be great for more casual/party/novel games imo but Sony's motion controller solution will not only be good for that kind of stuff but also more core/hardcore games too, and it will be better than the Wiimote/Nunchuck too as far as I'm concerned.

Time will tell but I'm going with Sony's Motion Controllers for now.

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