Nintendo of America has today announced a 20 March US release date for the latest spin on their all-time classic, the iconic Tetris. Tetris DS will be made available exclusively for Nintendo DS, and will incorporate the use of Nintendo's groundbreaking wireless gaming service.
Tetris enabled the growth and market-dominance of the original GameBoy back in the 1990s and is a frustratingly addictive and simple puzzle title, much-copied but never bettered. SPOnG is looking forward to getting stuck into the block-building game and we are keen to see how well it works dragging the falling blocks on a touchscreen with the DS?s stylus. Surely it can only make the game better and lead to more of those funny, abstract dreams about falling blocks.
The traditional Tetriminos (falling blocks) and line-clearing strategy remain the staples of the game, but the touch screen adds a new element of interactivity. The added bonus is that the game will feature a Nintendo Wi-Fi Connection for up to four players to battle it out, along with a host of game modes themed around Nintendo franchises including Mario, Metroid, and Zelda.
Some modes give players special Tetris puzzles to solve. Others feature head-to-head action between two players, or massive wireless battles between 10 DS users, even if only one player has a game card. Players also can log onto a Nintendo Wi-Fi Connection to compete in two- or four-player battles. Tetris DS even includes a point-based rating system based on players' battle results. Opponents can see one another's ratings, which indicate their skill levels.
SPOnG spoke to a Nintendo UK representative earlier today, who confirmed that the game will be out in Europe soon after its US release in March. SPOnG will endeavour to find out if Alexey Pajitnov, the genius who designed the original Pentominoes-based game back in the USSR, is still on the royalty gravy train. Last we heard he was known to be working at (whisper it) Microsoft on the Xbox 360's hard drive freebie game, Hexic HD.