Someone at Ubisoft is in trouble. ?I'm a bit disappointed that we didn't see it when we were developing the game,? Ubisoft boss Yves Guillemot told the BBC. What didn't someone see? Confusingly, nobody saw the fact that it's impossible to see King Kong on the Xbox 360. Allow us to explain...
Seemingly, King Kong 360 was developed exclusively for - and then tested on - high-definition televisions. When it came to being played on normal tellies by, you know, normal consumers, a problem occurred. The problem being that the game is unplayably dark. ?We have a problem on the 360," noted Guillemot. "The screen is dark on some TVs and it totally changes the experience. When it's dark, you don't see where you have to go.?
Guillemot continued, ?We are looking to see if we can fix the code. It is the beginning of the high-definition TV era for us. It's a shame, but it happens with new machines. I don't think we will have [a problem with games being improperly tested and released in a totally unplayable state] anymore.?
However, the Ubi boss urges you to play the game. ?When you play [King Kong] on an Xbox or a PlayStation 2, you start to see that it is beautiful,? he said, and he's right. Read our HD-only review of KK here
then click our amazing competition link
through which you can net a fully playable version of the game and a skinny PlayStation 2 to host it.
Tell us in the forum below if you can spot the part of the competition we managed to slip past the approval stage of whoever the movie IP holder for Kong is and Ubisoft's stringent screening of our content!