Zelda TP Revolution Rumours Quashed

Nintendo comments on escalating situation.

Posted by Staff
Speaking exclusively to SPOnG today, Nintendo has moved to quash rumours currently pegging The Legend of Zelda: Twilight Princess for Nintendo Revolution, with ‘The Mill’ claiming the GameCube version has been abandoned.

As you will know, the game was savagely delayed, as we were the first to reveal, and immediately Mario 128-inspired chat foretold of a next-generation outing for the incredible-looking new Link.

“The rumours that are currently doing the rounds are nonsense,” a Nintendo spokesman told SPOnG this morning. “Mr Iwata and Mr Miyamoto have always maintained that Zelda: Twilight Princess will be released exclusively for the Nintendo GameCube. Of course, it will be playable on Revolution as the Revolution is backwards-compatible with the GameCube. The Revolution may of course see its own Zelda outing in the future.”

And of course, Nintendo’s comments just make sense, unlike the offending rumour. It was back in March that Nintendo showed the latest build of Zelda in video-form at GDC, as we exclusively revealed. Then we had hands-on access with the latest build, with our admittedly only half-decent shaky-cam footage which you can view here.

This news should do something to dampen the fires currently engulfing the scheduled GameCube swansong that is LOZ:TP though a fresh rumour has reached us at time of press, one you may ignore at your leisure. There is a strong chance we hear, that Zelda will come bundled with the Revolution as a 'showpiece' backwards-compatible title at launch. The wait before the final GameCube boxed version may be as long as a month.

We will more than likely be the first to confirm or debunk the Revolution bundle rumour, so keep an eye on the front page. For the record, Nintendo didn’t comment on it at time of press.

Comments

Crocomire 2 Dec 2005 12:06
1/18
Some places (such as CUBE UK magazine) believe that Zelda: TP may actually feature some extra elements when played on the Revolution, and that you may in fact be able to attack with Link's sword by waving the Revo controller.

To be honest, that wouldn't surprise me. After all, the Oracles games unlokced some small extras when you played them on a GB Advance over a GB Color.

But whether that'll happen or not, it would make perfect sense to bundle Zelda: TP with the Revolution when it launches.
majin dboy 2 Dec 2005 12:39
2/18
i dont know if this is a shame or not. i know the revo exclusive zelda would have sold 10 000's of revolutions,but whatever ur thots u should all just be greatful that nintendo will be releasing this game(on whatever platform).
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ann0uk 2 Dec 2005 12:49
3/18
The Revolution may of course see its own Zelda outing in the future


I would bloody well hope so, i am not going to invest in a Revolution if it does not have any future Zelda games.
I hope Nintendo makes games for the hardcore gamers, I dont want to see just gimmicky puzzle games on Revo.
Jay 2 Dec 2005 13:56
4/18
Crocomire wrote:
...you may in fact be able to attack with Link's sword by waving the Revo controller.


I don't know about anyone else, but I am in no way looking forward to that prospect
LordVader717 2 Dec 2005 14:03
5/18
This can hardly be considered "news", nor in any way trustworthy.

The official statement (what spokesmen have to say, and nothing but) might not have changed since the game was revealed at E3 2004.
But that doesn't mean much at all.
Until they openly announce changes, not even Miyamoto will be allowed to say anything different.

It would be a bit surprising if top-secret release-strategies of Nintendo Japan were to be released by a little spokesman answering when a little website called Spong happened to phone.
He probably doesn't know anything different himself.
YenRug 2 Dec 2005 14:20
6/18
LordVader717 wrote:
This can hardly be considered "news", nor in any way trustworthy.

The official statement (what spokesmen have to say, and nothing but) might not have changed since the game was revealed at E3 2004.
But that doesn't mean much at all.
Until they openly announce changes, not even Miyamoto will be allowed to say anything different.

It would be a bit surprising if top-secret release-strategies of Nintendo Japan were to be released by a little spokesman answering when a little website called Spong happened to phone.
He probably doesn't know anything different himself.


LOL, so you consider the rumour to be more newsworthy??? Get your head out of where the sun don't shine. I'm not saying it couldn't happen, but you have got to be an absolute moron to claim the official denial of a rumour, as opposed to Sony/MS's usual "we don't comment on rumours", is not more worthy of being reported on than the latest piece of web-gossip.
TigerUppercut 2 Dec 2005 15:01
7/18
LordVader717 wrote:
This can hardly be considered "news", nor in any way trustworthy.

The official statement (what spokesmen have to say, and nothing but) might not have changed since the game was revealed at E3 2004.
But that doesn't mean much at all.
Until they openly announce changes, not even Miyamoto will be allowed to say anything different.

It would be a bit surprising if top-secret release-strategies of Nintendo Japan were to be released by a little spokesman answering when a little website called Spong happened to phone.
He probably doesn't know anything different himself.

I would say that SPOnG has the best Nintendo contacts online and I can back that up with stories and interviews. But you're a boring troll and I have to play Mario Kart online now so I'm not going to.
soanso 2 Dec 2005 15:10
8/18
I'd be very very VERY pissed off if Zelda was moved to Revolution. I don't mind if it has extra Revo features, as long as one of them isn't wving the controller about as a sword for 100 hours!! no thanks, I think that just sounds stupid.
But really, is it worth taking your one remaining gamecube game, what looks like the best gamecube game too, the most polished. Is it worth taking that and putting it on your new console where it will look less polished and less impressive and risk pissing off all of you exisiting (and loyal) customers.
They damn well better not!

Lesson 1 for nintendo on their next console!
Give the public what they want!!
Lesson 2
REALESE GAMES!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ann0uk 2 Dec 2005 16:00
9/18
Sword swinging does sound a bit irritating, but yet it could be a very enjoyable experience. Were you able to switch between conventional control to Revolution type control it would be easier on the arms.
If it is released on Revolution or Gamecube I dont really care, this is going to be a great game, I have long since sold my Gamecube and so will be looking forward to purchasing a Revolution which will allow me to play Gamecube and Revo games. Not forgetting all the N64 and Snes and Nes games that I grew up with.
I think some of the readers should give Spong a break, most of what I have read on this site turns out to be true, and if it's not I dont care. Information from Nintendo is so scarce these days that I would read anything.
OptimusP 2 Dec 2005 22:02
10/18
I don't get the idiots that even come up with stories that TP is being moved to the Revolution, you know how long it takes to port over a triple A+ title from one generation of console to the next properly? 2 bloody years minimum!

Probably something will be added that appears if you put it in the Revolution... but that's it. This is the last Zelda as we know it (Miyamoto's words) so that means it's for the Gamecube, period.

Anyway... best game this generation...highly likely, nice contender for the title best game ever too...
config 5 Dec 2005 09:45
11/18
/me eagerly awaits LordVader717's response to TigerUppercut's retort.
merciless_james 5 Dec 2005 10:01
12/18
Microsoft said that Rare converted Perfect Dark Zero from Xbox to Xbox 360 in 6 weeks, certainly not two years!
config 5 Dec 2005 10:34
13/18
Dude. You get the wrong thread or summat?
merciless_james 5 Dec 2005 10:56
14/18
No, OptimusP said that it takes a minimum of two years to convert a game from one generation to the next as being the reason Nintendo wouldnt release Z:TP on revolution and I was pointing out that argument was flawed as Rare were able to convert PDZ from XBox to 360 in 6 weeks.
Ditto 5 Dec 2005 12:52
15/18
I think that 2 years sounds like too much and six weeks sounds like too little.

There's no way you could port a massive piece of software and bug test it ready for production in six weeks. It would be made even harder by the fact that any assembly may have had to be rewritten from x86 to PowerPC.

However, 2 years is too much. Home console games are written at quite a high level so that they can are flexible. You could almost rewrite the entire code in 2 years.
OptimusP 5 Dec 2005 13:06
16/18
For a game as massive as Zelda TP... 2 years. Why? Because it's Zelda and Nintendo isn't going to screw over a their most top-notch title on a bad-ass port.
Look at Eternal Darkness, in developement on the N64, took almost 2 years to make it GC-ready, Starfox adventures (thanks to the technical talent Rare possesses, still) took less.

Zelda TP is 10 times bigger then those 2 games put togheter and the zelda-team isn't going to be satisifed in only porting it and do a little optimizing, they probably want to re-do complete models and textures and use the new controller to a very good extent. Since the controller does open a lot of new stuff and this is Nintendo, the team probably wants to add new kind of puzzels which require re-design of worlds and dungeons.

So yes, engineering TP for the Revolution will take 2 years. Just porting it over straight probably will take 4 weeks...
config 5 Dec 2005 13:26
17/18
The big problem I have with the alleged six weeks to port PDZ is the scope of "porting". Do they include reproducing all the artwork assets; textures, models, etc. in that time, or is that just to port the engine?

As for ZTP, I highly doubt it would take six month to port given Nintendo's push to make Revo easy to develop for (which say to me, it's just like GC), plus recent "shocking" news that the graphics aren't much better than GC (which says to me... oh you get the picture)


tyrion 5 Dec 2005 13:29
18/18
merciless_james wrote:
Microsoft said that Rare converted Perfect Dark Zero from Xbox to Xbox 360 in 6 weeks, certainly not two years!

There's a difference between "recompiled the code and ironed out the wrinkles" and "produced high res textures, updated the poly models, re-recorded the music, sound effects and voice acting, integrated better physics engines and recompiled the code and ironed out the wrinkles".

With a decent development environment and backwards compatible system libs, a recompile should be all it takes, plus a bit of tweaking for new style guides and interface rules. In this case six weeks is plenty of time.

However, to make a game truly "next gen" (whatever that really means) you should at least update the graphics and sound. If you didn't create those assets at the highest quality available and down sample them in the first case, you are going to have to re-generate them. In this case, it can take a huge amount of time, two years seems a bit long, but it will be closer to that than six weeks.
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