Nintendo reports cutting its estimated operating profits by a fairly unnerving third today for the first half of the financial year. Down to 20 billion yen from a projected 30 billion yen, the deficit was blamed by senior MD Yoshihiro Mori on flagging GameCube software sales in North America. It’s certainly no secret that the tragically under-exploited ‘Cube has been looking a little pale and wan for a while now, after seeming to be in robust health with the release of such titles as Resident Evil 4. The machine’s underlying problem has been chiefly its architectural differences from the other two leading consoles, which causes problems when it comes to multi-platform releases. Either the GameCube gets dropped altogether from the SKU list or second rate ports paint it in a somewhat unflattering light. Aside from the enormously attractive Zelda: Twilight Princess there’s little to look forward to on the ‘Cube now, which is especially saddening as in many ways the diminutive powerhouse has never reached its true potential. Mori-san hardly raged against the dying of the light, baldly stating ‘it looks like the product’s life is nearing its end’.
He went on to also attribute the drop in estimated profits to the DS price cuts in the USA and Europe; neither did he miss an opportunity to mention that development costs for the forthcoming Revolution console had eaten into profits.
As Mori-san also pointed out, it’s inevitable that games sales take a dip as we stand on the threshold of a new generation of consoles. But while the GameCube seems to have been hit hard by this, it’s unlikely that its rivals will be as badly affected. The first PlayStation continued to flourish after the launch of the PS2, and this time around the PS2 is in a similar position, with a huge installed userbase who may be in no hurry to upgrade. And the Xbox’s excellent online service alone surely guarantees its lifespan for some time, although it’s been made clear that Microsoft will not be releasing any more first party titles for it after the 360 launches.
But with its dominant position in the handheld market, Nintendo has plenty in the piggybank to tide it over until the Revolution drops. And its net profits for the last six months have actually gone up, due to revaluation of stocks of US dollars, bringing the estimated figure up to 36 billion yen from 19 billion yen, though it must be said this figure is still down by almost a quarter in year-on-year terms. To sum up, then, it’s sad news because it sounds the death knell for the beautiful GameCube, but it’s not a big deal as far as Nintendo’s big picture goes. As is often stated, Nintendo is actually rather better at turning a profit than its rivals. At least that’s how we see it. How do you see it? Leave us in no doubt and post in the forum below.