PGR360: Fresh Essential Stats and Images From Tokyo Conference

Polygons, sounds, community, everything...

Posted by Staff
SPOnG wasn’t in Tokyo yesterday. We were in the UK where several things happened. It rained, that was the main thing, and we didn’t attend the Xbox 360 conference. We do usually like to get on the floor of such events, but alas this time our budget was spent on the 15” CRT monitor upgrades the boss just treated us all to.

So it’s with deep regret that we are a day late bringing you some riveting information regarding the in-development Project Gotham 3 Racing. Though we’re faster than everyone else, but you guessed that, right?

Bizarre Creations was eager to explain just how detailed its new offering is. According to the firm, the Brooklyn Bridge alone in PGR3 comprises as many polygons as a whole city from its immediate predecessor. And the cars are formed out of 80,000 polys, 40,000 on the outside and 40,000 on the inside. That’s a lot of little rhombi and other such shapes we’ve forgotten the name of.

Sound is also important, with Bizarre showing off two samples, one from a Ferrari F355 and one recording of a Nissan Skyline GT-R. They both sounded fantastic, with the 355’s quirky and highly distinctive engine note contrasting perfectly with the Darth Vader orgasm that is the Skyline’s two turbo chargers spinning up and exhaling explosively. Bizarre also promises an enhanced level of general sound engineering, offering distance and reflective audio mapping from the engines of cars from 80 manufacturers, all of which were sampled on location. Project Gotham Racing 3 will feature three times more sample files than PGR2, for the record.

Race tracks will all be customisable with players able to plot specific routes through the city courses. The bespoke courses will be shareable across Xbox Live - a nice touch. The cars will also be customisable, though specific details were not offered. Anyway, how does one modify an Enzo?

Project Gotham’s community mechanic was also explained. Gotham TV will offer a multi-function TV channel via Live offering an impressive amount of time-whittling content. You’ll have access to a ‘Heroes’ channel, showing the best races from around the world. A ‘Friends’ channel monitoring your buddies and replay channel to enjoy watching yourself, should that be your kind of thing. There will also be a tickertape thingy scrolling across the bottom of the screen telling you who won what, important news, lap records and the like.

We love Project Gotham 3. The game still has a few questions to answer, such as how the modification and car damage will work, and perhaps most importantly for Xbox fans: will 60Hz optimisation be included in the emerging ‘HD Era’?

Updates in the coming months. Stay tuned.

Comments

DoctorDee 26 Jul 2005 15:49
1/6
Those sound like girls' cars.

They wanna get a sample of my car, that'll test your speakers.



[27 Jul 2005, 09:20: Message edited by 'config' - URL corrected]
TigerUppercut 27 Jul 2005 07:14
2/6
Sample it then!!!

I have experienced the sound of the Dr's car. It made my windows shake and you see heads turning form 500 yards. However, when we went fo a spin, he was a massive girl and wouldn't open it properly becuase he thought it might break or something equally lame.

I demand a re-spin. Also, a small supervised drive.
Or a Pug challenge!
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DoctorDee 27 Jul 2005 08:01
3/6
TigerUppercut wrote:
Sample it then!!!


And send a DAT to Microsoft, with a post it note attached, "Please put me in yr game, please!"

However, when we went fo a spin, he was a massive girl and wouldn't open it properly becuase he thought it might break or something equally lame.


Please be fair Stef. I had just that day taken delivery of the 450bhp 960kg monster and was yet to learn its limits. Plus you live bang in cars-parked-everywhere speed-camera-ville suburbia-land.

Also, a small supervised drive.


Oh, so you have a license now?

Or a Pug challenge!


What, exactly, is the challenge?
kid_77 27 Jul 2005 09:16
4/6


Ha-ha, ouch!

I broke my shoulder last year doing the same thing; not so bad to need pins, just a shoulder immobiliser.

It was warm the previous day and melted, then re-froze over night. It was basically like boarding on very slippery concrete (erm, I guess it's called ice)

That'll teach me for ignoring those with more experience, as they headed for the cafes/lifts :(

And yes, it hurts like f**kerry!
DoctorDee 27 Jul 2005 09:25
5/6
kid_77 wrote:
It was warm the previous day and melted, then re-froze over night. It was basically like boarding on very slippery concrete (erm, I guess it's called ice)


Ah, that's my favourite kind of weather. Hard-pack and sheer ice.

But then, I'm not one for turning, or slowing down... hence the leg, I guess.
config 27 Jul 2005 13:17
6/6
The cars are still too shiny, and there's still no other traffic. Pah.
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