Comments made by Perrin Kaplan, marketing VP of Nintendo USA, regarding High Density TV support for the Nintendo Revolution have caused quite a furore. Mainly because she confirmed that the next generation console will not support it in any way. The Xbox 360 and PS3 will both sport the feature, with the PS3 winning this particular hardware race supporting higher resolutions.
Nintendo have often adopted a ‘wait and see’ attitude over the years with regards to new technology. The N64 stuck resolutely to cartridges while SEGA and Sony went for discs. While cutting loading times out, the decision did cost supporters of the system, with N64 games retailing for up to £70, something which those who whinge about games prices today would do well to remember. One generation later, and while Microsoft and - to a lesser extent - Sony pushed the online market, Nintendo left the Gamecube offline, arguing that the potential amount of online users did not justify the investment. Now, with more and more people having access to a broadband connection, online capabilities have been made an integral part of the Revolution’s strategy. But HDTV’s are still expensive and relatively rare. It is unlikely that an average family looking to invest in a new TV now would consider paying the premium for a HD model, and they are Nintendo’s target audience.
The main reason given by the big N for not supporting HD is that it is expensive for developers to code for, and part of the Revolution’s manifesto is to alleviate the spiralling costs that are suffocating smaller companies. But this could also mean that big titles coming to PS3 and 360 will not be worth the trouble of porting to the Rev, and further, that the best looking games on these consoles will outshine anything to be seen on the Nintendo. The good news is that it won’t affect the experience of the vast majority of users of all machines, who probably won’t have the tellies in the first place.
Kaplan’s comments were in part a response to rumours doing the rounds on the web at the moment, which in addition to the HD issue also claimed that the finalised Revolution specs included two 1.8Ghz IBM PowerPC G5 processors, a 600Mhz graphics chip from ATI and a 7.1 Digital Sound chipset. Also mooted were 128Mb of high speed 1T SRAM and 256Mb of DRAM. The DVD discs will be of a proprietary nature, designed by Panasonic and capable of holding up to 6GB. These claims have not yet been confirmed or denied by Nintendo, and we don’t suggest you hold your breath. Perrin Kaplan has promised more Revolution details soon though, and we’ll bring them to you as they break.