It’s not really a secret that Sony’s message to the public at the dawn of the present generation of home videogame hardware was somewhat disingenuous. It promised performance on a massive scale, advising you to avoid Sega’s Dreamcast and simply wait a few months for a games machine that would exceed your wildest expectations.
It did not deliver on its promises. SCE delivered a limited run of machines, many of which were faulty. The first generation of software also proved to be a massive letdown, not matching the offerings of Sega and its bleeding edge ports of Naomi titles for almost a year. Why did this tactic work? People wanted to believe. They wanted to believe in the power of PlayStation and the brand strength of the world’s largest manufacturer of consumer electronics. Even in a market in which the Sony machine offered little software of any worth, demand for PlayStation 2 hardware far outstripped that of the Sega machine. A lifestyle-driven purchase decision based around a radical design concept saw looks trample content. As we've already stated, this is not a secret. Yet Sony looks set to play the same cards in the new hand of videogaming.
Speaking of Microsoft’s Xbox 360 console to Impress PC Watch, SCEI chief Ken Kutaragi said, “The approach of adopting multiple, all-purpose processors will just raise integer calculation capabilities, that will only benefit general applications. This approach will increase the machine's capabilities as an all-purpose computer, but it won't change the type of entertainment,” hinting that the PlayStation 3 has a lot more to offer than gaming in its current state enhanced, much in the same way Nintendo is promising a device that will ‘Revolutionise’ the industry with its input device.
This line echoes the more direct attacks of American SCE CEO Kazuo Hirai, who said, “…the Xbox 360 is more of an Xbox 1.5 than a next generation console.”
Of course, Sony has to play this game and in the emerging generation of hardware, it well may be right to. The generational cycle time from Xbox to Xbox 360 is unprecedented, shaving around two years off Sony’s PlayStation 2 to PS3 upgrade. In an industry in which many argue that the chase of technological strength will yield diminishing returns in content quality, perhaps this time SCE is right to target Microsoft’s somewhat rushed marketplace gun-jumper.
Of course, now it’s up to Sony to deliver a machine that truly does expand the wider expectiations of a home console, rather than promises of synthesizing emotional worlds that turn out to be more of the same but with a few more triangles.
Or perhaps even Nintendo for that matter.
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