Speaking at the launch of the Xbox version of the chronically over-hyped Doom 3, id Software frontman Todd Hollenshead made some interesting comments about the acclaimed studio’s future plans, outlining the debut of Quake IV and the current thinking towards next-generation console gaming.
Speaking of id’s annual “dress like you’re from The Matrix or The Crow and do some virtual shooting” QuakeCon event, Hollenshead confirmed that the long-awaited Quake IV will be there in playable form. “We'll have Quake IV multiplayer to play. And because it's also the 10-year anniversary of QuakeCon, we'll have a few other surprises as well,” he assured gathered press.
Then, the bombshell hit that id will almost certainly see multi-tiered console offerings in the coming generation of TV games. Speaking of the possibility of full-scale console support, Hollenshead said, “Well, that's really more of a financial question than anything else. Over the past few years, PC game sales have either declined a little bit or stayed relatively flat, while console game sales have seen mostly double-digit growth. I don't know if we'll be releasing multiple SKUs at the same time, but as for PS3 and Xbox 2 and so on, yes, we will continue our development effort on the consoles. John Carmack has been playing around with the tech on the new consoles for a bit now. I obviously can't talk about that as it's all under wraps, but I think developing for multiple consoles will happen at id."
This is good news for id Software and illustrates the revived intent at the firm, where for a while it seemed as though the studio had somewhat lost the drive that made it the one time bastion of PC gaming. Doom 3 suffered from too much hype, with the title simply unable to live up to the wild expectations of the PC FPS community. Delays in bringing it to market also saw any edge the title had somewhat blunted.
Check back to SPOnG in mid-August for full coverage of QuakeCon.