Nintendo and Namco have jointly shown a coin-op rework of the seminal Mario Kart series, carrying the name Mario Kart: Arcade GP. Revealed at the AOU show in Tokyo, the game is the star attraction, with attendees forming the biggest lines in the convention to catch a glimpse and take part.
The game runs on the GameCube-based Tri-Force arcade board, as co-engineered by Sega, Namco and Nintendo and features a NamCam 2 camera in a Daytona-esque throwback, as featured in Namco’s Race On some years ago.
The units displayed at the AOU were four-player linked affairs, with Namco (seemingly the chief developer) claiming that the code was a shade over half finished. It was mentioned by Namco reps that the game may be able to support eight players upon release though the official line is currently four.
An interesting side note sees Pac Man take charge of a kart in the latest sharing of character love between two big name Japanese games firms.
A slow player catch-up mechanic is in operation, but may be switchable in time of release. Described as ‘Namco Rubber Band System’, rather than simply speeding up slower players, they receive a constant boost of speed depending how far they fall behind in the race compared against all others involved at the time.
A card system has also been assured for inclusion, which will hold race data, kart modifications, items (of which there will be hundreds we are told) and battle data. Impressively, 24 courses in 6 worlds will be available, making Arcade GP the biggest Mario Kart outing of all time.
We’ll bring you more details soon and in the meantime, have a look at these images courtesy of Impress Game Watch.