EA Makes 'Take Over the World' Pledge

Giant to target movies and TV media dominance.

Posted by Staff
EA Makes 'Take Over the World' Pledge
Electronic Arts has made some bold claims regarding the future of the entertainment industries in the latest illustration of the firm’s increasingly aggressive general stance.

Gerhard Florin, EA's managing director for European publishing, said: "Doubling our industry in five years is not rocket science. We will be able to bring more people into gaming because games will be more emotional." Florin commented that EA has Disney firmly in its sights.

"It's the subtleties, the eyes, the mouth - 5,000 polygons doesn't really sell the emotion,” Florin continued. “With PS3 and Xbox 2, we can go on the main character with 30,000 to 50,000 polygons. With that increased firepower, the Finding Nemo video game looks just like the movie, but it will be interactive.”

Florin went on, “Nobody queues for music anymore. You can't ignore an industry when people queue to buy a game at midnight because they are so desperate to play it.”

Comments

Showing the 20 most recent comments. Read all 24.
tyrion 18 Jan 2005 13:14
5/24
Is there an echo in here?
LUPOS 18 Jan 2005 13:28
6/24
Is there an echo in here?
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kid_77 18 Jan 2005 13:38
7/24
tyrion wrote:
Is there an echo in here?



vault 13 18 Jan 2005 16:14
8/24
Adam M wrote:
I don't buy EA games anyway.

Last EA game I bought was in 1998.

Says something about quantity over quality.


I have to admit, I was very anxious about SSX 3 and Def Jam - Fight For NY. I don't know if I'd wait outside in the nipple hardening weather like I did for Princess Tomato And The Salad Kingdom but I could get excited for a new SSX. It's really the most fun snowboarding game out there. If only 1080 was good this time around. After hearing the NEW NEW news of EA's 15 year NBA/ESPN contract, I think I may have to as well ban EA games as well. Not just buying them, but playing them as well. And it kind of sucks, not like missing a Dave Matthews concert because your friend had to pick up his new truck sucks, more like Facts of Life reunion sucks.
Ditto 18 Jan 2005 17:08
9/24
vault 13 wrote:
If only 1080 was good this time around.


I have to disagree, I hate any kind of sports game as a rule. I've never bought a sports game before. Yet I'm totally hooked on 1080 Avalanche - I think it's amazing.

Sorry about the echo, my College's computers block areas of Spong, and I was trying to get around them.
vault 13 18 Jan 2005 17:27
10/24
Have you played SSX3, or Tricky, or SSX the original for that matter? It blows 1080 out of the water. Avalanche isn't a bad game, just compared to SSX in my opinion.
Ditto 18 Jan 2005 18:10
11/24
No, I must admit I haven't.

From what I've read people have commented that SSX and Avalanche are just different, some people prefer one and some people prefer the other.

Cauterize rock.
vault 13 18 Jan 2005 19:08
12/24
Adam M wrote:
No, I must admit I haven't.

From what I've read people have commented that SSX and Avalanche are just different, some people prefer one and some people prefer the other.

Cauterize rock.


They are different, control wise and gameplay wise somewhat. But SSX does has better graphics, more character personality, and I believe more innovation. They are still both snowboarding games.
LUPOS 18 Jan 2005 19:40
13/24
vault 13 wrote:
They are different, control wise and gameplay wise somewhat. But SSX does has better graphics, more character personality, and I believe more innovation. They are still both snowboarding games.


wise ass to the end... 1080 is a much more realistic (without being to boring) snow boarding game. the controls are good and tight and its alot fo fun to play... ssx3 is a rediculously stylized snow boarding game with air vents that fling you a hundred feet in the air and mile long rails to slide on and just plain old rediculousness. i prefer ssx as the best part about videgames for me is doing things you would not be able to do in real life. as for it being a btter game i woudl have to disagree... all 3 ssx's are very glitchy... lots of places to get stuck... screw up coming of the lips of certain jumps... grinding on rails upsidedown? overall they are kinda of poorly play tested. ssx3 also lost alot of the charcter that made tricky so much fun. If you want to give it a shot i recomend tricky over the other two. despite its short commings i have played it for more hours than i care to think about.
vault 13 18 Jan 2005 19:46
14/24
It all comes down to fun factor in the end. Amped is more realistic than all of them and it's not very fun. So I win, or rather SSX wins, despite all it's shortcomings.
LUPOS 18 Jan 2005 20:00
15/24
vault 13 wrote:
It all comes down to fun factor in the end. Amped is more realistic than all of them and it's not very fun. So I win, or rather SSX wins, despite all it's shortcomings.


but its entierly possible soem people thing realistic is fun... there is a reason they sell mor ecopies of madden than they do nfl hitz! (allthough quality is heavily to blame on that one) my point was for overal quality 1080 is a better game... as to which one is more fun.. thats subjective... and you cant really guage by sales as 1080 was only on the cube.
vault 13 18 Jan 2005 20:50
16/24
But 1080 Avalanche got mediocore reviews. The game may have been solid in it's released state, but that doesn't nescessarily mean it's of better quality than SSX. SSX had a better presentation I think, overall better graphics, and better character design, more polygons too, more modes of play, more innovation. I dunno, I guess 1080 is a higher quality game. But what do I know.
Ditto 18 Jan 2005 21:23
17/24
LUPOS wrote:

but its entierly possible soem people thing realistic is fun... there is a reason they sell mor ecopies of madden than they do nfl hitz! (allthough quality is heavily to blame on that one) my point was for overal quality 1080 is a better game... as to which one is more fun.. thats subjective... and you cant really guage by sales as 1080 was only on the cube.


I don't think that 1080 tries to be realistic - that's the reason I like it. It's quick and easy to pick up, has simple controls and is fun to play for a bit. Even the trick mode makes no attempt to make you learn complex moves - you can sit around and button mash the controls for 10 minutes and still get a sense of achievement.

Love it.
LUPOS 18 Jan 2005 21:27
18/24
vault 13 wrote:
But 1080 Avalanche got mediocore reviews. The game may have been solid in it's released state, but that doesn't nescessarily mean it's of better quality than SSX. SSX had a better presentation I think, overall better graphics, and better character design, more polygons too, more modes of play, more innovation. I dunno, I guess 1080 is a higher quality game. But what do I know.


obviously not much! better presentation... subjective, better graphics... either subjectiv eor false... any game designed by EA for the playstation orignaly is not goign to have the visual fidelity of a nintendo made game... period., more polygons... again.. this is a ps2 game we are talking about... inovation... yeah.. definitly different.. ill give you that... i just think most people didnt have much fun with 1080... but its not because its a lack luster title its because it liek madden is ment for peopel hwo are fans of the sport... i dont liek football.. so i have never bought a football game... but rented mutant league football a whole lot back in the day. there are alot more football fans in the world than their are snowboarding fans. i bet if you showed the three games to peopel who where really into snow boarding 1080 and amped woudl probably be better recieved than ssx... there just arent that many avid snowboard enthusiast in the world.
Ditto 18 Jan 2005 21:34
19/24
LUPOS wrote:
i bet if you showed the three games to peopel who where really into snow boarding 1080 and amped woudl probably be better recieved than ssx... there just arent that many avid snowboard enthusiast in the world.


See if got the impression that 1080 was easier to pick up even for people who don't like snowboarding. Me and some mates were playing 1080 all evening one day just because it was so easy to pick up and be good at - no nasty button combos to learn like SSX.

I couldn't agree that 1080 is for snowboarding fans - it just isn't realistic enough.
LUPOS 18 Jan 2005 21:38
20/24
Adam M wrote:
I couldn't agree that 1080 is for snowboarding fans - it just isn't realistic enough.


i dont know that i would say it wasnt ment for snow boarding enthusiats but compared to SSX... its the M$ flight simulator of snow boarding!
give ssx a go and see if you knwo what a mean... its a fun game but its absolutly rediculous!
Wizard Prang 18 Jan 2005 22:58
21/24
"It's the subtleties, the eyes, the mouth - 5,000 polygons doesn't really sell the emotion"

Translation "We need more eye candy, boys!" Wrong, wrong, WRONG!

What you need is well-designed games that draw in, involve and challenge the player. Games that are stable and properly supported and well patched. This is where EA has consistently fallen down in the past.

Some of the best-graphics I have ever seen have been on some of the worst games.
kid_77 19 Jan 2005 09:24
22/24
Steep Slope Sliders owned them all !!!
config 19 Jan 2005 09:54
23/24
Adam M wrote:
I don't buy EA games anyway.

Last EA game I bought was in 1998.

Says something about quantity over quality.

Last EA game I can remember buying was F/A18 Interceptor on the Amiga.

Of course, I've borrowed games like NfS:U from the SPOnG library, but buy? Nah.

kid_77 19 Jan 2005 10:29
24/24
That looks suspiciously like F22-Interceptor, also by EA, for the Megadrive. Of course, the Amiga could render polygons at a decent frame-rate.
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