GameCube Pokemon RPG in the Works

Online calling unlikely to be heard.

Posted by Staff
The original Pikachu!
The original Pikachu!
Those close to Nintendo have been dropping hints of a new large-scale Pokemon GameCube title being in the works for some time, though have been frustratingly reluctant to tell us at SPOnG more.

This reluctance luckily doesn’t spread to the Japanese monthly games press, with the new game being announced yesterday. And what an announcement it was! It read, “…there’s a new Pokemon title in the works for GameCube. Though right now, no details of play system, genre or release date have been offered.”

Still, from what we gather and from the scanned screens filtering out, the game does look to be the illusive true GameCube RPG that has been promised for so long.

It’s still a crying shame that Nintendo didn’t see the light all those moons ago and release a stupendous online Pokemon RPG offering. SPOnG would bet its cojones on such a game hitting around Revolution launch time though…

We’ll bring you detailed updates as they become available.
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Comments

Ditto 14 Dec 2004 13:15
1/6
I wouldn't bet anything that a Pokemon online RPG will make it to Revolution.

The daft thing is that Hiroshi Yamauchi said in the late 1980s and early 1990s that he'd always planned for the Famicom line to become networked, multimedia systems.

It's amazing that over 15 years on Nintendo STILL has no worldwide network and any networked games. Nintendo's dismissive attitude to competitors and slow implementation of new technology has caused it's market share to slide every generation since the original Famicom.
nickeedoo 14 Dec 2004 15:33
2/6
Nintendo hasn't done anything online like Sony, MS or even Sega because they are not interested in losing money. They can't afford to because they don't have the disposable income that Sony and MS do from the other products that they produce and sell.

Nintendo will "jump on the bandwagon" as it were when it is proven that this field will make them money or perhqps break even. I'd be quite confident that when Nintendo do do this, that it will have been worth the wait. Nintendo things *usually* are.
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mrnull 14 Dec 2004 16:10
3/6
I seriously doubt we may ever see an online pokemon rpg. It'll be a while before they bring their platforms online, and *hopefully* the pokemon series will already be dead.

Putting the fan-boy talk aside, Nintendo just isn't ready for online. They make _QUALITY_ single and party games. I just can't imagine them even messing with things like lag, subscriptions, servers, etc. It's all too buggy, and with the gamecube atleast there's no way to save much downloadable content.

Speaking of lag, that's why solutions like Warp-Pipe don't work. Nintendo programs their games for 60fps, and all the other programming goes around that. There's no "net-code" to reduce lag, and never has been, in any sort of Nintendo System-Link game.

From what I hear, the DS is the same way.
Joji 14 Dec 2004 16:16
4/6
I have been thinkin for a while whether Nintendo's decision not to go online (as well as other decisions that could have benefited them and us) may be down to the loss of Hiroshi Yamauchi. I felt that he had more drive than some of the current suits at Nintendo. If Yamauchi had planned an online Nintendo system he would have made it happen.

Perhaps he did though (do correct me if I'm wrong here with any of this lot), Nintendo had the SNES Satellaview thing in japan which was another attempt at some means of online, after it was also tried with the NES. I have gotten the impression that Nintendo are a little reluctant because of these previous attempts and waiting for technology to catch up with their ideas. The technology and fanbase are there now and I believe the DS will help lead the vanguard of the idea, with the Revolution following.

If the Revolution isn't online it will be just as criminal as PS3 not having four pad ports instead of two.

As for the Pokemon RPG don't see why it wouldn't work but I'd probably skip it personally. Kind of tired of Pokemon but the kids with money obviously are not. Even the reluctant chinese are due for a dose of it shortly. A bit later in the GCs life though for this game, a Revolution launch title this would be better suited.

I agree that Sony and MS get loads of cash from other products, but Nintendo do the same from Pokemon. If you put sales of the GB/GBA games, anime series and other merchandise together, that's a lot of extra monster money going in Nintendo's pocket. If Pokemon keeps selling that money will just go into more games and consoles. With Nintendo due to move into making anime that's more cash going the same way. Perhaps Pokemon alone not being enough anymore is how this came about.
Ditto 14 Dec 2004 17:19
5/6
Joji wrote:
I have been thinkin for a while whether Nintendo's decision not to go online (as well as other decisions that could have benefited them and us) may be down to the loss of Hiroshi Yamauchi. I felt that he had more drive than some of the current suits at Nintendo. If Yamauchi had planned an online Nintendo system he would have made it happen.

Perhaps he did though (do correct me if I'm wrong here with any of this lot), Nintendo had the SNES Satellaview thing in japan which was another attempt at some means of online, after it was also tried with the NES. I have gotten the impression that Nintendo are a little reluctant because of these previous attempts and waiting for technology to catch up with their ideas.


Yamauchi made a Famicom network in Japan a reality, and then the Sataview for the Super NES. These never made it to America because their management weren't as interested as Yamauchi in the technology - plus they were having massive problems losing market share to Sega.

In fact, they did try to create an online betting network with a partner in America, but it fell through partly because people thought that a company with 'control' of kids should not encorage gambling.

I don't think technology was ever limiting. The R&D departments (in America, I believe) created a whole networking standard and kit for Famicom in 1989/1990 however it was shunned (the guy who developed it quit) in favour of promoting the Super NES and making relationships with Sony and Philips.

The limiting factor has been a lack of creativity and a inertia that they were unbeatable at Nintendo.

The loss of Yamachi really set the company back. He had a vision and got it done at any cost and the expense of others.

I also think that customers now feel seperate and a lack of affection for Nintendo. It is a big company that has no idea what customers want (prehaps a bit sweeping). However, note how they've gradually axed schemes such as the Nintendo Hotline, and how they're now putting on more and more roadshows - they've realised the value of interfacing with customers and making them feel 'part' of an experience.

If the Revolution isn't online it will be just as criminal as PS3 not having four pad ports instead of two.


LOL, true.
Pandaman 14 Dec 2004 21:44
6/6
If the Revolution launched with Mario 128 and an online Pokemon, that would really help Nintendo.

If a system that get zero advertising and is nearing the end of its lifetime got Mario 128 and an online Pokemon, it would do very little to help Nintendo.
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