Following the E3 showing of the impressive Metroid Prime: Hunters for DS, various complaints were voiced claiming that the game was a little tricky to play. These dissenters mainly argued that the action was a little difficult to follow, obscured as it was by the player’s hand and silence.
SPOnG learned over the weekend from sources close to the project in Japan that this is due to be rectified, with a complete overhaul of the game due to be shown within the next ten days.
The main game action will now take place on the top screen, though the fundamental controls will remain the same, meaning that the control system of using the stylus as a substitute mouse/analogue stick remains in conjunction with the D-pad in place. The lower screen will now host the map and Samus’ options, such as morph ball etc…
SPOnG believes this is great news. Not only has Nintendo listened to feedback from gamers, it has made a critical change to a one of its key DS offerings, believed to be a launch title in all territories.