Electronic Arts, one of the industry’s biggest players, has today voiced its concern about how the introduction of the next generation consoles could have a negative impact on the world of video-gaming. In an interview with BBC news, it was suggested that PS3 and Xbox 2 games could be nearly 200% more expensive to produce than current-generation software.
No doubt with a smug grin concealed behind a fascia of non-emotive corporate professionalism, Jeff Brown (Vice President of EA Corporate Communications) made the following analogy, “We look at the transition like a forest fire. It makes the healthy trees stronger, but burns away the weeds.” In this definition, ‘healthy’ clearly equates to ‘wealthy’. And with EA’s estimated market value floating at around the $15 billion mark, the publishing giants will be greatly looking forward to becoming an even ‘stronger tree’ in the years to come.
However, from a consumer perspective, this erosion of choice can’t be a good thing. Smaller developers may be forced into the position of either folding, or selling out to a ‘healthier part of the forest’. While there’s nothing inherently wrong with a smaller studio being rescued by larger corporations, that process will bring the output of those outfits under the control of more aggressive capitalist organisations.
By its own admission, EA is happy to keep pumping out sequels and franchises, with Brown saying, “The franchise strategy is good for the company, investors and consumers as this is a hit-driven industry.” As it expands on this strategy, it will be bringing other companies along for the ride, preying on their financial desperation: “The demand for content means that even big companies like EA have to go to smaller developers.” The eventual result would, of course, be fewer original IP’s and a market saturated by ‘gaming-by-numbers’ titles.
This slightly apocalyptic prediction of the future state of the industry could, however, be tainted by more than a hint of self-interest. Electronic Arts knows that it could ride through such a storm, whilst others would sink, and it would surely be keen to declare its strong position to potential investors and anyone else who will listen.
If these escalated production costs are to be believed, then the introduction of the next round of hardware could indeed spell trouble for some. Even companies as large as Eidos and Midway have already been rumoured as potential victims in this possible acquisition-rush. And as long as companies like EA keep pressing in the same direction, the problem could get worse. Even if small companies can bear the initial 200% development costs, they will still end up paying out to the likes of EA in order to make use of development platforms like Renderware.
It seems to be a simple case of the rich get richer, whilst the poor simply get crushed like ants and/or dressed up like monkeys and forced to dance for the entertainment of the rich. That is the way that capitalism works and when all’s said and done, this is proof that the games industry is entering a new phase of economic maturity.