Rockstar has once again found itself at the centre of the ‘videogames are evil’ dispute following the guilty plea of Warren Leblanc, a 17 year old from Leicester, who savagely murdered a 14 year old friend - Stefan Pakeerah - in a Leicestershire park. Unlike similar news stories that drew attention to the more morally dubious elements of the GTA games in sensationalist scapegoat fashion, there does seem to be a clear and direct problem in this instance.
According to the victim’s parents, Leblanc was ‘obsessed’ with Manhunt, the sinister ‘snuff movie simulator’ released at the end of last year. Indeed, the weapon used was a claw-hammer, and the offence was certainly sadistic. However, ELSPA has rejected any connection between Manhunt and the tragic event that happened in Leicester.
Whilst the mainstream press seems content to vilify the Rockstar title completely and entirely, there are some important questions yet to be addressed. For starters, Manhunt had been awarded an 18 certificate, and the offence had been carried out by a 17-year old. Surely some responsibility should lie with whichever retailer enabled Leblanc to purchase the game in the first place?
There is also a thick cloud hanging over the issue of cause and effect. If an individual has psychological problems and sadistic inclinations, he or she may well find a title like Manhunt appealing. However, it seems highly unlikely that simply playing a videogame could turn a well-balanced, healthy teenager into a cold-blooded killer.
That said, Rockstar's (entirely legal) marketing of both Manhunt and GTA did aggressively target a significant number of under-18s. Many print magazines, with readership age ranges starting with early teens, carried advertising for Manhunt. Perhaps it's time for greater restrictions over the marketing of such products, as seen with alcoholic beverages and other 'adult' material.
Regardless of what Leblanc’s true motivations and influences were, this news will surely add weight to the existing campaign to ban Manhunt outright. In fact, the New Zealand censorship body had banned the sale of the game almost immediately after its release.
It will certainly make Rockstar think long and hard before releasing any possible sequel. Let's just hope that its marketing department doesn't insist that 'all publicity is good publicity'.