Over the last few weeks, we have been hearing rumour that a rework of the acclaimed Xbox exclusive Ninja Gaiden was about to see a release of some kind - fabled to be an adjustment to the game's notoriously high difficulty.
The truth however, has proven far more interesting than the slight rework we had described all those weeks ago, with Tecmo's Team Ninja revealing Ninja Gaiden 1.1 and announcing that a massive upgrade to the game will be delivered to all Xbox Live subscribers with the original version.
The massive upgrade pack promises new enemies, and lots of them. No specifics have yet been disclosed, though we were informed that they will be of significant size and will bleed a lot. Then there' are the new bosses, said to be scattered around existing levels at various points. According to reports, these will not replace existing bosses, so where they might appear is anyone's guess. It was also confirmed that there will be no new levels, just reworks of existing stages.
And there's more. At least three new weapons will be integrated into Ninja Gaiden 1.1, available to buy in the in-game shops. Specifics are yet to be disclosed. Enhanced AI is also promised, with enemies being less automated and "significantly more human". The camera system has also been addressed with the zoom system replaced with full 360 degree player control.
And finally, back to the original rumour that spoke of Ninja Gaiden being made easier. It would appear that the opposite of this is happening, with the game having an engine overhaul that will see the action sped up considerably. The whole game will be sped up - at the player's request - making for one of the most frenetic action console games ever. How very Japanese!
Ninja Gaiden 1.1 is expected to see a global Xbox Live roll-out this summer - keep it locked for more details in the coming months.