Atari has announced that DRIV3R has gone gold and is ready to begin shipping to retail, seeing what is arguably the firm’s biggest title to date put to the ultimate driving test, a release that will surely be a major signifier in the evolution of the company formerly known as Infogrames.
The roll-out of DRIV3R has been marred by delays, leading analysts to question the ability of UK-based developer Reflections to transport the series onto the PlayStation 2. Reflections' first and only PS2 offering so far - Stuntman - was launched to critical apathy in 2002.
It has been obvious from the outset that Atari is resting a lot of its hopes in the performance of DRIV3R, with a fiercely dedicated, adequately funded and well managed PR/marketing campaign in place from the game's initial announcement.
However, the real test will come when the game goes on sale later this month, and will be one of the more interesting releases in some time as it poses the question: will the Driver series be able to regain any of the ground lost to Rockstar’s Grand Theft Auto franchise? Given that Reflections essentially invented the modern mission-based driving game, it seems absurd that it has taken until the latter part of the PlayStation 2’s lifecycle to release a Driver game. Since winter 2001, and the release of Driver 2, Rockstar has dominated the genre with Grand Theft Auto III and Vice City, not only for PS2, but also for PC and Xbox.
Atari's nervousness is no doubt compounded by mutterings from the print press suggesting that perhaps the DRIV3R builds they've experienced do not fulfil what was widely expected, as Atari tries to secure high scores for what is arguably its most important release to date.
In the US, you can pick up DRIV3R for Xbox and PlayStation 2 on June 21, followed by the European release for both platforms on Friday, June 25. No date has been set for the PC version and, as you will be aware, the GameCube version has been canned.
We’ll bring you updates and feedback on the game’s performance in the coming weeks.