PlayStation 3 50GB Disc Format Revealed!

Blu-Ray chosen for upcoming Sony machine.

Posted by Staff
Blu-Ray Media Cartridge
Blu-Ray Media Cartridge
Sony vice president Kiyoshi Nishitani has revealed the disc format to be utilised in SCE's PlayStation 3, naming the revered Blu-Ray Disc technology as the firm's chosen technology partner.

Speaking in Japanese daily newspaper the Asahi Shimbun, (which unfortunately isn't a paper devoted entirely to beer) Nishitani-san stated that the technology, capable of hosting up to a staggering 50GB per disc, will be employed.

Expect more PS3 revelations from this May's E3.
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Comments

nickeedoo 31 Mar 2004 12:00
1/15
Wow, longer cut scenes, better quality FMV and a few more music tracks. Just what I always wanted.
Silencer 31 Mar 2004 13:08
2/15
I just hope they can keep in the long load times. I wouldn't feel like I'm playing a Sony system if they didn't.
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Funky 31 Mar 2004 14:13
3/15
Hopefully a built in hard drive will tackle those load times. How much do these Blu Ray disks cost anyway?
Brown Force 31 Mar 2004 14:31
4/15
Umm...this looks familiar, wonder which other next gen console is using this. Guess we can say bye bye to the Hardrive then. Unless N5 has one. Next announcement...Sony to use XNA. Monkey see Monkey do.
Joji 31 Mar 2004 15:06
5/15
The questions beckon. How much will the games retail for on a 50gb disk, and will you still be able to play PSone and PS2 titiles on this PS3? 50gb is a nice idea, but what will fill it all? Extra lensflare...? Time will tell.
bigdaddy 31 Mar 2004 15:54
6/15
50gb disks are highly unlikely!

Do you know how much a game would cost using a disk like that? Not to mention the game industry is moving towards shorter games so 50gb would be a massive waste of space.
neohxc 31 Mar 2004 16:44
7/15
nickeedoo wrote:

>Wow, longer cut scenes, better quality FMV and a
>few more music tracks. Just what I always wanted.

ok this time around i know we can control nuclear missles with that disc! istillbelieveistillbelieve
Lawless 31 Mar 2004 20:37
8/15
If they do use it Sony and the format manufactures should make different size discs to accommodate smaller and bigger games (developers choose which ever size they need and they won't have to pay for vacant space) and keep costs as low as possible. I can't see the costs being above the current £40 though, they should be doing their best to lower prices and using an unnecessary capacity disk will not keep them low.
neohxc 1 Apr 2004 04:10
9/15
wouldnt different size discs cost even more money? besides we all know sony isnt that efficient lol


Lawless wrote:

>If they do use it Sony and the format
>manufactures should make different size discs to
>accommodate smaller and bigger games (developers
>choose which ever size they need and they won't
>have to pay for vacant space) and keep costs as
>low as possible. I can't see the costs being
>above the current £40 though, they should be
>doing their best to lower prices and using an
>unnecessary capacity disk will not keep them low.

Lawless 1 Apr 2004 08:14
10/15
The theory is that it would cost developers less money to buy smaller capacity disks, whether that will the case in practise is a different story. Maybe they could be made on demand so the company doesn't have to employ as many people as they would if they were being made in large quantities, it should drive the costs to the end-user down because each company involved (Disk Manufacture > Game Developer > Game Reseller > End-user) won't be spending too much money on buy/employing.

I don't really understand business so I am speaking as a onlooker not an expert so I could misunderstand business practises and be talking out of my arse.
SPInGSPOnG 1 Apr 2004 16:26
11/15
Lawless wrote:

>I don't really understand business so I am
>speaking as a onlooker not an expert so I could
>misunderstand business practises and be talking
>out of my arse.

Dude, I will be uncharacteristically unharsh by saying you are not talking out of your arse.

But I think the way in which it works in "big business" is somwhat different to how you imagine.

Whenever money is saved, it is given to the shareholder in the form of dividends, rather than to the customer in the form of savings... unless another company is offering the same item for less AND making market gains based on this price advantage.
Lawless 1 Apr 2004 20:40
12/15
Damn those Shareholders, business isn't like the old days, it's all 'keeping the share holders happy', the way I remember it was very different, we used to know each customer by name, we knew exactly what they wanted, we knew what time the local wags would terrorise us, today it's just profit, profit, profit! Ah well that was then and this is now. How the times have changed.
nolimit966 1 Apr 2004 22:41
13/15
what a joke!!! 50GB, What the hell are they going to do with all that space.
That is just a total waste - Sony VERY VERY VERY Rarley use up 4.7GB Never mind 50GB!!
Grand theft auto: Vice city was only 700MB without all the crappy FMVS, i preffer to play a game rather than watch it, YEA sometimes the sequences are cool but most of the time they are too LONG.
Anyway 50GB of just FMVs would be like 900 Hours or something rediculous.
They can compress them to the MAX so theres no need.
TheDiddZ 16 Apr 2004 00:17
14/15
Maybe, since they've not yet released much info on the PS3, it's gonna be something massive!

with 50 GB of space available per game, plus possibly a hard drive for some splendid features, this will be a breakthrough (hopefully).
But then again, maybe not. Sony though, has been on top on the console market ever since the original PS and will most likely try to keep that position (obviously), whereas creating something new and 100% more efficient than former consoles would give them desired advantage.

Don't know about you kids, but I'm waiting for the real stuff to be published, stuff like virtual reality, nerve connected would be my choice (however long we must wait for that!). I hope they at least add good graphics and a whole new genre of bump-mapping and such :-D well, Peace out...
Shifty Geezer 29 May 2004 13:56
15/15
BluRay primarily is a replacement for DVDs in that it provides the capacity for HDTV - that's twice the resolution of existing average displays. In order for the PS3 to play next-gen videos just as PS2 plays DVDs, BluRay is needed. This doesn't mean to say all 50Gbs need be used!!! DVD can support up to 9 Gbs but most games use far less, never crossing the single-layer 4.5 gig boundary.

In terms of increased cost, don't expect any. It's the same principle as burning a CD or DVD; just zap a laser at it. The only difference is the frequency of BluRay allows much denser data. The only difference in terms of gameplay are perhaps larger universes/more variety of creatures and animations, or hires cutscenes to play on your Cell powered HDTV. You might well get much more data being consumed with hires textures/objects as PS3 will have a lot more RAM to fit it all into. Cost of development to fill this space will probably be no higher than now, as it's just a case of rendering the same textures and FMV clips only in higher detail; change the output settings of you 3D raytracer for example.
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