As some of you may remember, we exclusively revealed last month that the Nintendo DS will come equipped with touch-screen functionality when it launches at the end of this year.
The information came from a well-placed development source in the US who said, "From what we can gather at this point, there will be some kind of touch-screen options in some games. It talks about it in all the literature we have received to date."
As you will hopefully realise, this is in no way confirmation, given that we reported at E3 2002 that wireless functionality was mentioned throughout the Game Boy Advance developer agreements, and this merely resulted in an aftermarket adapter releasing some three years later.
According to a set of Japanese specs - apparently finalised NDS factoids and figures - the phrase 'touch-panel' is mentioned as an input method.
The document states much of what has already been announced, like the
ARM processors, with the ARM7 running at 33 Mhz and the ARM9 running at 67 Mhz. The unit will incorporate 4MB of system RAM, as well as 32K of processor RAM for both ARM7 and ARM9, as well as 656K of VRAM.
The screens will be higher resolution than those employed in the GBA, with 256x192 pixels compared to the Game Boy Advance’s 240x160
3D power is interesting, with 120,000 polygons a second capability reported. 2D attributes see four scrolling backgrounds with 128 on-screen objects.
Also stated was 802.11-style wireless connectivity for up to 16 players.
Of course, this may all be a bunch of arse. We’ll have to wait and see.