Microsoft's ill-fated Japanese push suffered a fresh setback overnight, as it emerged that its key role-playing offering, True Fantasy Live Online, will miss its most recently allocated release slot of spring 2004.
The revised launch period is now set at an undisclosed point in the winter of this year, an announcement that will sourly damage Microsoft's ongoing campaign to achieve a modicum of credibility in the region.
Indeed, the massively multiplayer online RPG is perhaps the most anticipated Xbox game in Japan, with undertones of being a capable Final Fantasy XI beater well established in the Japanese press.
The slippage, which has been written off as the development team needing extra time to ensure the game meets exacting standards, will force MS Japan to completely revise its PR strategy and garner further coverage for the game as the new date approaches - not an easy task in a region that sees around twice as many game releases as anywhere else on the planet.