32-Player Battles But Bethesda's Newie is F2P

Battlecry is due in 2015 on PC

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Bethesda's "all-new", not "a bit new", or even "mostly-old" but all new, "multiplayer action combat game is said to feature "fast-paced and frenetic 32-player battles (and is) under development at BattleCry Studios.

It doesn't stop there - well, the hyperbole doesn't - the product is also "a fun and accessible free-to-play game that amplifies team-based combat by combining visceral brutality, striking art direction and competitive multiplayer action to create a refreshingly new gameplay experience." HOLD ON! Free-to-Play? Oh dear.

So, how is Bethesda going to shoehorn in the microtransactions that are actually going to monetise their investment - and investment that includes the services of Viktor Antonov (Half-Life 2 and Dishonored)?

The game takes place in a place, "where gun powder has been banned following a cataclysmic world war at the dawn of the 20th century. Traditional warfare is now a relic of the past and all conflicts are settled head-on by elite teams of chosen warriors in sanctioned WarZones. Trained and bred for battle they face off for the glory of their nations..."

Blah blah, plot... "Choose your faction and progress your warrior through the ranks. Each rank unlocks new abilities and effects allowing deep strategic builds for your warrior on every level." Ah-ha!

"Fight with transformative melee and ranged weapons that harness iron and energy and eviscerate your opponents with swords that transform into shields, bows that can punch an arrow straight through an armored skull or electrocute your foes with high powered blades crackling with electro-static energy." There we go: kit.

We'll hear more at E3.

More info here.
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