Japanese games magazine Famitsu has revealed some interesting details relating to the operation of the GameCube version of Capcom Vs SNK 2, the seminal, eclectic 2D beat-em-up already released on Naomi Arcade, PlayStation 2 and Dreamcast in Japan.
The full title of the game will be Capcom Vs SNK EO. EO is short for ‘easy operation’, making reference to the game’s unique control method.
Although the GameCube version will remain pretty much unchanged form previous home console outings, the Nintendo machine will be gifted with a new play mode, called GC-Ism. This will be a unique control method for the GameCube, to make best use of its somewhat beat-em-up-unfriendly pad design.
In GC-Ism, there will only be two buttons, punch and kick, mapped to the pad’s shoulder triggers. The strength of each hit, be it punch, kick, special or super, will depend on how hard the trigger is pulled. Special moves will be executed by pushing the right analogue stick in various directions.
A normal arcade mode will also be included for more seasoned players.
Though some of the game’s hardcore following may complain at this dumbing down of one of the best 2D fighters to grace the genre, Capcom should be applauded for making the game more accessible to a wider spectrum of gamers. Hopefully a new generation of players will take up 2D fighters, thus ensuring the genre’s success.
Seasoned players will also be wondering if Guile will be over-powered in any Capcom fighter with the subtitle Easy Operation!
Expect to see Capcom Vs SNK 2 EO in the UK before the end of the year.