New Gears of War: 'Emotional Engagement' and Multi-Screen

Black Tusk Studio tasked with really pepping up that bromancing.

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New Gears of War:  'Emotional Engagement' and Multi-Screen
Black Tusk Studios has been given the challenge of developing the next and now-Microsoft-owned Gears of War game. Online job ads are also providing glimpses of what we can expect. Bromance is in the air.

One job outline for a lead writer stands out askin as it does for the successful applicant to:

- Act as a champion of story, characters, and emotional engagement across the game and game team - Create a cast of distinctive, engaging, and imperfect characters that players love (or love to hate) - Define a compelling story that takes the player on a hero’s journey, with a keen eye to story structure and pacing


Also notable is a job description for a Senior Online Engineer which asks that the job holder be:

responsible for design and implementation of robust, secure, and scalable web services, and deployment processes to support customer-facing applications. The successful candidate must have strong communication skills and be able to work side by side with programmers, designers and production staff, and be passionate about owning a reliable high-traffic web application to support console and multi-screen end points.


Multi-screen? Console? Web application? Fascinating stuff.

It also, however, throws some confusion full in the face of the presumption that Black Tusk (formerly Microsoft Vancouver) was working on 'the next Halo'.

Thank DualShockers
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Comments

ghoti 28 Jan 2014 11:58
1/1
I think that by 'multi-screen' in this context they just mean you'll be able to see stats on a phone app, for example, rather than the game actually using multiple screens - which would have been nice.
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