Nobody Gains from Video Game Exclusives

Sony executive finally says what everybody else has been thinking

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Nobody Gains from Video Game Exclusives
Sony Computer Entertainment America (SCEA) VP of publisher and developer relations Adam Boyes has voiced a thought that many have held but few within the video games industry have dared to voice.

Speaking at the IndieCade's professional conference Mr Boyes made it more than clear that, at least we assume given the venue in the case of indie games development, making games for single platforms is more about bragging rights for the platform holder than a benefit to developer or consumer.

"Right now exclusives are just a way for [console makers] to brag louder," said Boyes. "Nobody gains from exclusivity in perpetuity."

According to Gamasutra, "Boyes likened console manufacturers to car dealerships, wherein independent developers served as high-end car mechanics capable of fine-tuning the machine's performance and bringing "real innovation" to the platform. Nevertheless, he did not see long-term exclusivity as fitting in with that analogy."

And next up... Beyond Two Souls and Killzone fans headdesks.
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