In the current period of let's call it 'sluggish' creativity in mainstream video game making, with might blockbuster AAA sequels and crap movie tie-ins walking the earth and just about avoiding the tarpits of public apathy, Microsoft has made great play of cuddling up to Indie game makers for Xbox One. Why?You might think it's something to do with nuturing fresh and new ideas such as
Minecraft, or Mike Bithell's
Thomas was Alone or
Braid or maybe even Jenova Chen's not so indie
Journey. Nah... let's see what Xbox Europe VP Chris Lewis actually has to say.
So, why the big play for Indies Chris? "It is crucial that we have a plan and that we are fertile ground for the next blockbuster games. We are constantly seeking the next
Call of Dutys and
Forza Motorsports. Those smart ideas have to be incubated and encouraged. We are very keen for people to see our platform as the space to do that."
Oh, dear god no!
What do you reckon? Indie game devs should be harvested for another Call of Duty?
Source:
Chris Dring at MCV