Platinum: Bayonetta 2 Would Not Have Existed Without Nintendo

Criticises SEGA for not realising how good its games were.

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Platinum: Bayonetta 2 Would Not Have Existed Without Nintendo
Platinum Games has confirmed that its partnership with SEGA is over. In a string of new interviews, the Japanese studio has declared that Bayonetta 2 would not have existed without Nintendo, that and that SEGA "perhaps [did not realise] how good [the studio's] games were."

Executive director Atsushi Inaba revealed that Platinum is shopping around for new Western publishers to work with.

"We have a lot of talks and a lot of contact with western publishers who want to work with us," he said in EDGE magazine (via Videogamer). "I think they respect us and recognise what we can do. They always want to work on very action-oriented titles, because they think we're the best action game developers in the world."

In a separate interview with Polygon, Inaba added that, "Would Bayonetta 2 not exist without Nintendo? The answer is yes. We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U."

But what of the studio's relationship with SEGA, with which it developed four critically-acclaimed games? In EDGE, CEO Tatsuya Minami said the deal signed with the House of Sonic back in 2008 was a great idea "at the time... And it is important to give them their due.

"We couldn't have made the games we did without them. There were certainly good parts and bad parts to the relationship. Perhaps they did not realise how good our games were. But overall it was the right thing to do. There's no doubt that we are in SEGA's debt for a few things.

"Thanks to SEGA, we were able to grow as a company and we're pleased about that. So now it's time for us to do new things."


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