Ever thought the Nintendo 3DS caught the sun just a little too much? No? Oh well, you'll probably still appreciate the lengths Nintendo has gone to reduce screen glare in the upcoming 3DS XL either way."On a LCD screen there are basically three reflective layers, which all of them reflect and cause glare. So this time, we specially treated all the layers," said research and engineering division designer Takashi Murakami in a new edition of
Iwata Asks.
"Reflectivity on the Nintendo 3DS was about 12 percent, but we decreased that to about 3 percent." Apparently, glare levels have been a concern at Nintendo since the launch of the Game Boy Advance. Cost concerns prevented the company from pursuing glare-reduction methods in the past.
The 3DS XL is hitting store shelves this Friday in the UK.