Supermodel Lily Cole to Judge UK Coding Comp

Actress and open source advocate to judge the

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With gaming currently in desperate need for young ideas and young people to code them out of the boardrooms, reboots and re-imaginings as well as the slough of teen sexisim, it's good news to hear that supermodel and star of The Imaginarium of Doctor Parnassus is to judge an important UK youth programming prize.

"What!?" we hear you yell, "a supermodel"? Yes.

According to the Guardian, "Cole, 24, who is also an enthusiast for open source software and is behind the "social giving network" impossible.com, will judge the Young Rewired State competition in August."

The what? The Young Rewired State. It says of itself, "Young Rewired State is the philanthropic arm of Rewired State and is a network of developers aged 18 and under. Its primary focus is to find and foster the young children and teenagers who are driven to teaching themselves how to code, how to program the world around them. This is a mighty challenge though well-supported with free tutorials online, but inevitably an isolating and solitary activity.

"YRS works to seek out these people and mentor them primarily through a week long hack event in the Summer. This always runs in the first week of August. During that week businesses, small and large, around the country act as hosts to local young people, YRS alumni, Rewired State mentors and other volunteers. "

Frankly, this looks like a decent idea. Let's hope gaming gets some benefit.




Source: Guardian

Comments

ghoti 3 Jul 2012 11:52
1/1
This programme sounds like a good idea, but I have to take issue with the opening statement of the article: "With gaming currently in desperate need for young ideas and young people to code them out of the boardrooms, reboots and re-imaginings..."

It's not the age of game developers that has caused mainstream games to become an uninspiring series of reboots and re-imaginings. It's the hardware manufacturers' collective decision to compete on graphical fidelity, which in turn has pushed up software development costs and increased the financial risk of making console games. The increased risk is what pushes the large, public, publishing companies to play safe by making products similar ones that they know have sold well for them in the past.
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