The debate on the role of the pre-owned gaming market continued this morning, as French studio Quantic Dream claimed it "lost between ?5 and ?10 million worth of royalties" to consumers buying Heavy Rain second hand.
In an interview with GamesIndustry
, co-founder Guillaume de Fondaumiere said that he came to this number by comparing how many copies the game sold with the amount of players registering trophies on PlayStation Network.
"On my small level it's a million people playing my game without giving me one cent," de Fondaumiere said. A little bit unscientific, but you can see his point. He added that he recognises that without second hand trade, many players would not have the opportunity to even play full-price £40 games, but argued that it wasn't the right approach for the industry.
"I'm not so sure this is the right approach... when developers and publishers alike see that they can't make a living out of producing games that are sold through retail channels, because of second hand gaming, they will simply stop making these games. And we'll all simply go online and to direct distribution. So I don't think that in the long run this is a good thing for retail distribution either."
Cheaper games could be the answer, the Quantic Dream founder concluded. "I've always said that games are probably too expensive, so there's probably a right level here to find, and we need to discuss this altogether and try to find a way to I would say reconcile consumer expectations, retail expectations but also the expectations of the publisher and the developers to make this business a worthwhile business."