McNamara: L.A. Noire Was a Six Disc Game

Monster detective game was once even more monster.

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McNamara: L.A. Noire Was a Six Disc Game
We don't think anyone could accuse L.A. Noire developer Team Bondi of not being ambitious - after seven years, the game fills up a whole Blu-ray and comes on three Xbox 360 discs. But according to writer and director Brendan McNamara, this could have easily been a six-disc project.

"We've always been called stupidly ambitious. Along with Rockstar, we make very big games," McNamara said in a video interview with Gamespot.

"It took a lot of effort to get down to three discs - I think we were on four or five or six at one point - and to get it onto one Blu-ray [for the PS3 version]." McNamara added that the team managed to bring the count down due to "miraculous compression."

Despite the two cut missions from the final game (that may be coming back in the form of DLC), there's still a lot of content in those three discs alone. "It's the biggest map that we've done and that Rockstar have done, so there's a lot of detail in there, and also a lot of actor's performances, 21 hours worth."

L.A. Noire comes out on Friday. You can read our review here.
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Comments

Big J 18 May 2011 13:11
1/1
bust my buttons.
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