Disney 'Reduces' Black Rock Studio Workforce

Parent ducking out on devs taking the Mickey?

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Disney 'Reduces' Black Rock Studio Workforce
Disney has confirmed that it is carrying out a "reduction in its workforce" at Brighton-based developer Black Rock Studios.

A note to Eurogamer and MCV states:

"Disney Interactive Studios confirms a reduction of its workforce from its Brighton-based internal game development studio, Black Rock Studios. The studio will continue its work on its current project."

It was understood that 40 jobs were on the line until a further note from Eurogamer stated that, "it's not 40 jobs at risk, it's 40 jobs that are safe. 'Around 100 jobs are at risk'".

The source states that Disney has not been able to supply work or agree pitches with the Split/Second developer. "After SS wrapped, we started work on SS2 pre-prod which was cancelled last December due to DIS's new management and their changing priorities (the push towards freemium etc) - SS2 didn't really fit in with that (despite some efforts to shoehorn it in).

"We had a concept week (everyone in the studio working on small teams) to try to come up with new ideas, but nothing really stuck. We had a freemium week sometime later with similar goals too."

Sad news for the UK dev scene again.


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