Mark Rein, VP of Epic Games, has revealed something of a pet peeve to SPOnG - the assumption that games using its Unreal Engine is destined to look like Gears of War.It started with a discussion about Bulletstorm and our noting of how different the game looks to Epic's own chainsaw-wielding, Locust-stomping trilogy. When asked if the style difference was intentional, Rein said, "You know, not really. Nobody said it should look like
Gears or shouldn't look like
Gears."
"I hear that all the time - 'oh, those Unreal Engine games all look the same.' It's the most ridiculous argument ever. Did you see that
Dungeon Defenders game? Really, does that look like
Gears of War to you? Does
Leisure Suit Larry look like
Gears? Does
Shadow Complex?"
"People make so many different-looking games with out technology," Rein added. "You know,
Borderlands was cel-shaded... it's just such a silly thing. If two games have the same look it's intentional, because two designers have the same feel for what they want their visuals to be like and
Bulletstorm, it's just different."
Bulletstorm generated a lot of interest during E3 and
the recent Electronic Arts season showcase earlier in the year. The game is being developed by People Can Fly, using - if you hadn't figured it out by now - Epic's Unreal Engine, with the
Gears company assuming publishing duties. And Rein only has good things to say about the studio.
"I don't think anyone told them, 'it has to be different'. I think that was just what they wanted to do, and they're a great team."
You can check out Part 2 of our Mark Rein interview in full later today.
You can take a peek at Part 1 here.