Peter Molyneux Calls Heavy Rain 'The Future' Of Gaming

Fable creator a huge fan of Quantic Dream's story game.

Posted by Staff
Looks like Quantic Dream has a fan in Microsoft. Fable designer Peter Molyneux has sung the praises of PS3 exclusive Heavy Rain, saying that it's an indication of the future direction of video games.

At the South by Southwest festival in Texas, Molyneux spoke about the story-driven game during a one-on-one conversation with writer Frank Rose. He called it "absolutely brilliant - I recommend anyone who wants to start to see the first glimpses of the future of video games to go out and buy it."

"There's no question in my mind that games like Heavy Rain -- games that have a new fidelity in the way that they present their experiences; obviously made with cinematography and motion capture in mind -- can really show the way forward to a new form of entertainment, which is evolving the story and choices and consequences," he continued.

Molyneux also praised Quantic Dream's use of quick time events in the game, saying that it added an element of drama to the proceedings. Could QTEs see a comeback based on this endorsement? God, we hope not.

Comments

Sven Viking 17 Mar 2010 12:15
1/3
The future of entertainment: Dragon's Lair.
OptimusP 17 Mar 2010 13:46
2/3
Oh god I hope not, but there is a test if the game really is the future: sell more then 10 million units on a single platform. It's a bit arbitrary, but a correct number on the observation that games that do sell 10 milion copies on one platform have a certain social impact on the wider world.
Tom 18 Mar 2010 15:58
3/3
"Future of gaming" maybe not considering the game doesn't suit everyone. But definetely it opens a new niche for adults.
10 million for a game is HUGE and you couldn't call the game "irrevelant" if it doesn't reach this target. If it goes over 2.5 millions it would be a massive success. You have to consider this game brings a new public which doesn't have a console yet.
Anyway, I think the future of gaming will be a more diversity in games. And whatever the genre, a better creativity and attention to details. I am stunned sometimes by how games are bland and only based on their engine.
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