Alex Rigopulos of Rock Band co-maker, Harmonix, has stated that the user created content is the way forward for his games. Actually, it's critical.But not any old user. We'll let Rigopulos explain in his own words:
"User-generated content will be absolutely critical to the ongoing success of the genre, I think. To be clear, though, when I talk about ‘users’ in this context, I don’t necessarily mean end-users or players. I’m talking about a huge community of power-users – skilled music creators – providing their music to the audience. The launch of the
Rock Band Network will be our next ‘defining moment’."
So, Alex isn't going for the perceived wisdom that music-synch games have hit their wall?
"I absolutely do not believe that rhythm-action gaming has reached its peak", he tells
Edge. "Of course, 2009 was a tough year with the recession, which especially affects music games given the relatively high price point of instrument bundles. But in the long term, people’s passion for music isn’t going away, and rhythm gaming will continue to provide people with a deeper level of engagement with the music they love. So, yes, I do think that future music games will exceed the sales success of the last generation."