Ruffian Creative Director Namechecks Crackdown 3

Interview marks attitude change at Microsoft.

Posted by Staff
Ruffian Creative Director Namechecks Crackdown 3
Crackdown 2 is a game that many Xbox 360 owners are looking forward to in 2010, and its humorous approach to ‘silencing’ dissenting citizens is one that should run for many games in the future. Could this be the case? In speaking to blog VG247, Ruffian’s Creative Director Billy Thomson mentioned a ‘Crackdown 3’, suggesting that the studio has plenty of ideas for the future of the franchise.

Thomson talked about the use of the original Crackdown’s Pacific City map for the sequel, and how as a result it has sped up development - however, the studio has been hard at work remodelling or touching up areas so the game’s post-apocalyptic setting can be better realised.

“Based on their location and how they fit into the storyline, they’ve all been touched in one way or another. But the main reason for it was to continue the story on.” Thomson said. “When we go to Crackdown 3 things’ll alter again. But yeah, for Crackdown 2 it made more sense to stick in the same city, because it is pushing on from the idea of the Freak fires and how they’ve affected the city.”

Thomson openly entertaining the idea of a third Crackdown game marks a refreshing change in attitude from Microsoft Game Studios. The publisher was originally against the idea of a Crackdown sequel, after RealTime World's game sold 1.5 million units. With Ruffian now undertaking development duties, it seems like interest has re-ignited for the franchise to continue.

Other tidbits of information to be gathered from the interview involved the four-player co-operative mode and how it can make campaign missions quicker and somewhat easier; the pressures of working on Crackdown 2 and whether the eight-player “against the Freaks” mode is a reaction to Gears of War 2‘s Horde and Halo ODST’s Firefight. Give it a read on VG247, it’s a good’un.
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