As if Australia hasn't proved itself enough of a certification worry wort, the country's Classification Board has written to the Government “expressing concern” that iPhone game applications are being released through the iTunes store without being rated.
Apple's iPhone allows for thousands of independently developed games to be purchased, which the Classification Board's director Donald McDonald believes is cause for concern. Will somebody please think of the children?
"I recently wrote to [Commonwealth Censorship Minister Brendan O'Connor] regarding my concern that some so-called [mobile phone applications which are computer games] are not being submitted to the board for classification," McDonald told a Senate Estimates committee in Canberra this past Monday.
Much like the BBFC, the Australian Classification Board takes care of analysing content in movies and computer games and rates them appropriately by age. The ratings are G, PG, M, MA 15+ and R/X 18+. But unlike the UK ratings process, it does not allow games to have the 18+ ratings, which has recently been the reason for a temporary ban on Valve's
Left 4 Dead 2.
For a double-whammy committee meeting, McDonald also took the opportunity to announce that the Classification Board had only just rated Activision-Blizzard's
World of Warcraft an 'M', five years after the game had been released in Australia.
"While this is not the first online game to be classified by the board,
World of Warcraft is arguably the most popular online game in the world, and the fact that it was not classified attracted industry and media interest," McDonald said. Well, yes, surely the alternative would have meant blocking the game for five years while the Board finds time to certify it?
With the iTunes store crammed with over 80,000 apps, a decision to certify games on the platform would undoubtedly be a mammoth task, even if the Australian Classification Board were to force Apple to remove them all for re-classification. It could also mean a price hike in the applications, as developers would need to pay more money to have their product analysed by the Board.
Sony recently took Apple on with the introduction of PSP Minis, but consumers found the prices for these bite-sized games were high compared to similar products on the iPhone. The reason given was that Sony decided to abide by regional classification agencies to rate each PSP Mini, thus pushing the price up. Seems like the pre-emptive move worked, if this recent news means any app backtracking from Apple.
Source:
itNews