Infinity Ward: Modern Warfare 2 for Fans Not Modders

Modern Warfare 2 studio digging themselves a bigger hole.

Posted by Staff
Infinity Ward: Modern Warfare 2 for Fans Not Modders
Anyone angry about Infinity Ward dropping support for dedicated servers in Modern Warfare 2 for PC? Well, get to the back of the line – a petition online has almost hit 120,000 signatures, showing that this is surely something that matters to a lot of gamers (or that there is a small percentage of the expected millions of purchasers who like to sign petitions?)

Don't worry about being ignored though, because Infinity Ward hears you loud and clear. It's just not backing down on the decision. The studio's Community Manager Robert Bowling had seen the dissent growing on the Internet and wrote a direct message on Twitter about the complaints.

"Definitely made a big wave, and the response will not be ignored. I'll ensure everyone at IW sees the petitions and responds to it."

Unfortunately, it seems the anger fell on deaf ears, as Infinity Ward head Jason West replied directly to the increasingly negative reaction from the fanbase; "We're just prioritising the player experience above the modders and the tuners. We thought maybe it would be cool if the fans could play the game."

Oh snap. It's on. It's probably worth noting that 'modders/tuners' and 'fans' aren't mutually exclusive terms, there. If a lot of people who enjoyed hosting matches on dedicated servers were annoyed at the matchmaking only feature, they're bound to be pissed at the implication that they're not fans of the game.

Bowling takes over to do some damage control, stating that hardcore gamers won't miss out by using the new system, dubbed IW.net. Be default, the matchmaking service will mean no browsing through server lists, which in turn removes the ability to host a match on your own rig. PC gamers seem to be advocates of server lists as it allows them to analyse any potential of lag.

The Community Manager assures players that IW.net won't compromise on network stability and that the system ensures the best performance, with players at the same skill level every time you search for a game. Players can also avoid cheaters and hackers as well, which is a pretty nice benefit.

Bowling said, "IWNET takes the benefits of dedicated servers and allows them to be utilized and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own.

"All in all, IWNET adds a load of new features that the PC version of our games have never had before and allows us an infrastructure to continue to update and improve on the game post-launch," he concluded.

But for all its impressive sounding features, the main point of contention for those that signed the petition is the apparent lack of choice.

You can read his full blog post on why IWNET works for gamers here.

Modern Warfare 2 will be released for Xbox 360, PlayStation 3 and PC on 10th November.

Hat Tip to GameZine).
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Comments

Serpream 21 Oct 2009 12:21
1/5
Dont worry. I am sure IW Babysitting bracade will be on the scene ASAP. I mean CoD4 they turned on auto aim and removed 50cal bullet arching due to mass moaning, yet no glitch has been fixed. Then they announced MW2 Prestige being limited. Then mass produced more due mass crying which destroyed its uniqueness and value. So i will give them a month and they will most likely release a kit and remove Console Dedicated servers in order to allow PC gamers. I have lost all respect for IW. They say its for the fans when all the fans want is a clean, challanging, non autoaim hand holding glitch fest :(
Sarge 21 Oct 2009 12:22
2/5
up your MW2
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MajBoomer 21 Oct 2009 20:29
3/5
They are biting the hand that feeds them. MODs add life to a game, and keep the game going far beyond titles that don't have them. They are completely missing the point of online play, community. True, there are hacks out there, but they are few and usually dealt with on a per-server level, or by tools such as AON or Punkbuster. They are not going to stop hacks by cutting off dedicated servers. What they are going to do is sell you map packs, and MODs for a price. What happens when the moderators go rouge like Novalogics Novaworld moderators did? Then, there is no one to help you, cause THEY are in control.

And player matching? Please, the best way to get better is to play people who are better than you are. The clan community will hurt the worst, how are teammates going to be able to play together? Na...CANCEL YOUR PRE-ORDER!
Thanatos 25 Oct 2009 14:49
4/5
I these guys that dense? Do they play their own game online after release? Or any other game that is running on DLC? Because they say they get rid of hackers but COD4 there are still hackers getting around PB. In Left 4 Dead...dare I say it....there are hackers getting around DLC. Oh and you can also get pirated versions of L4D. So I don't know if they got pitched the idea and they just said "Cool we'll screw the PC community but we'll save them from hacks and we'll make more money because no one can pirate the game." I mean what a bunch of tools! It makes no sense they would actually think that. Basically they are saying they don't even look at whats going on post release and just go about their day. I mean come on IW get your head out of your 5th point of contact and open your eyes. People hack on the console as well and without admin rights given to clans we either have to deal or hope the "host" will ban them. This seems like a huge cluster F@#$.
joe william 14 Nov 2009 11:20
5/5
i played mutliplayer and its f**king import of the xbox 360 system no difference my ass they spent oney and time making this
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