Square Enix might have solved some of Eidos's financial problems by swooping in and buying the (formerly Britsoft) publisher, but that hasn't stopped further problems at
Tomb Raider dev, Crystal Dynamics.
"We can confirm that Crystal Dynamics has made a reduction of approximately 25 people at the San Francisco studio", Squ-Eidos said in a statement.
“This decision is a reflection of the continued drive to focus resources at the studio. We would like to thank all of the employees affected by this difficult decision for their hard work during their time at Crystal and we wish them all the best in the future."
Well, that bit of corporate jargon is slightly less brutal than "cost-cutting by sacking people". No doubt the remaining 'resources' feel suitably 'focused' now.
Back in January 30 staff at the developer lost their jobs following the under-performance of
Underworld.
Source: Edge