SCEE will be publishing
Ghostbusters: The Video Game on PS3 and PS2 in June - thereby creating a timed exclusive because all other platforms will slip to later this year.
Asked to comment, Atari rather tersely told SPOnG today, "Speak to Sony. We will release other versions later in the year"; having already put a great deal of work into the project with the goal of a June multi-platform release, you can't really blame Atari's people from shrugging their shoulders as that effort evaporates.
But why?
Well, you are Sony Pictures, you have a large property in the form of
Ghostbusters, and a 25th anniversary of that same product rushing around the corner. You've got the Blu-ray movie all ready to pre-order.
Your boss is Sir Howard Stringer. His plan is to bring all of Sony's business groups together as a profitable, efficient, fighting unit. There is pressure and plenty of it from shareholders and board members.
So, you are Sony Computer Entertainment. Someone else is going to publish a video game based on a major Sony-held property. That's
Ghostbusters: The Video Game and the second party in question is Atari - which is aiming to get the game out on all platforms in June.
This date will coincide with the movie's anniversary Blu-ray release. This is going to entail a big marketing spend from Sony. There's quite a bit riding on it.
Hold on! Why on earth would you at Sony Pictures and Sony Computer Entertainment want to see your marketing spend benefit the competition? Why should Microsoft, Nintendo and 'those guys who make PCs' benefit?
No reason at all. So, you look over the contract regarding intellectual properties... and you have SCEE put out a press release that begins...
"LONDON, UK – 6th May 2009 – Sony Computer Entertainment Europe (SCEE) , Sony Pictures Consumer Products, and Atari Europe today announced that
Ghostbusters: The Video Game for PLAYSTATION®3 (PS3™) and PlayStation®2 is to be published in PAL territories by Sony Computer Entertainment Europe in June, meaning that owners of PS3 and PlayStation 2 will get their hands on the game that reunites the cast of the hit movies.
"To mark the 25th anniversary of the well-loved franchise, the game will launch in coordination with the Blu-ray™ release of the original hit movie and licensing programs from Sony Pictures Consumer Products Inc.
Ghostbusters: The Video Game will launch in Europe and PAL regions on June 19th 2009 exclusively for PS3 and PlayStation 2."
You include some blather from your European Product Marketing Director at SCEE that includes lines such as: “ it doesn’t get any bigger and better than this blockbuster title...”
You also bring the family circle closer by quoting more blather, but this time from the corporate-level 'Vice President of Licensing-Interactive for Sony Pictures Consumer Products Inc' (Mark Caplan), which includes: "With our colleagues at Sony Computer Entertainment Europe publishing
Ghostbusters: The Video Game, we are thrilled by the dynamic new
Ghostbusters game.
"We think it will have tremendous appeal to gamers and we can’t think of a better way to celebrate the 25th anniversary of this beloved franchise.
"With this superb game launching alongside the Blu-ray release, we will reach existing fans and the next generation, bringing them all into the irresistible
Ghostbusters universe."
You also get a corporate-level Atari spokeschap to blather. In this case, it's Jim Wilson, VP Worldwide Marketing, Atari. Jim says, "Atari is committed to maximizing the launch of the
Ghostbusters videogame across Europe..." which is why you're staggering the release? Jim goes on, "In partnership with both Sony Pictures Consumer Products, Inc and Sony Computer Entertainment Europe, we have a unique opportunity to add new game products and expand marketing opportunities to reach
Ghostbusters fans in Europe."
We will attempt to translate... Sony said that it wanted the f*&^ing game out to coincide with the Blu-ray release and all the hyperbole surrounding it. Why the f^%*ing s*&^ is anybody else going to benefit!!"
You have to wonder whether Activision Blizzard saw something like this coming before it
ditched the game last year...
It certainly makes great sense for Sony to create what is effectively a timed exclusive.
Whether it makes sense from now on for third-parties to build games, marketing campaigns and allocate budgets to Sony Movies properties that could result in schedules being shaken...