Konami has apparently decided not to publish
Six Days in Fallujah, its controversial game based on the Iraq war, less than a month after it
first announced the title.
"After seeing the reaction to the videogame in the United States and hearing opinions sent through phone calls and e-mail, we decided several days ago not to sell it", a PR official for Konami reportedly told Japanese site
Asahi. "We had intended to convey the reality of the battles to players so that they could feel what it was like to be there."
It is unclear at this stage whether the rights to the game are held by Konami (making it dead) or Atomic Games, meaning the developer could shop around for a new publisher.
Konami is remaining quiet, at least in the UK. SPOnG contacted the publisher for comment but was simply told, "We have never actually confirmed
Fallujah for a European release".
The game is based on the experiences of a number of real troops who fought in the battle of Fallujah.
As well as attracting a backlash in the US, the game has
attracted criticism on this side of the Atlantic from high-ranking British military officers.
Even the game's creators
remained ambiguous on whether the game will be 'fun', suggesting that the ground beneath them feels shaky.
The question has to be posed, however - would this have happened if
Six Days in Fallujah were a film?
Jarhead saw release, so the answer is probably 'no'. The next question, then, is 'should games portray sensitive real-world issues?' Give SPOnG your take in the Forum.