Need for Speed's Three-Way Split

Massive overhaul for NFS

Posted by Staff
Need for Speed's Three-Way Split
Electronic Arts has announced a radical overhaul of the stagnating (but still well-selling) Need for Speed franchise.

When the next round of Need for Speed hits this year, expect three different types of game. Need for Speed Shift will be a racing sim for the PS3, Xbox 360, PC and PSP; Need for Speed: Nitro will be a more arcade-style, casual affair for the Wii and DS; while Need for Speed: World Online will be a free to play PC game initially launched in Asia.

Shift is being handled by Slightly Mad Studios, with a team featuring devs who worked on hardcore racing sims GT Legends and GTR 2 over at SimBin. Working with them will be executive producer Michael Mann of series mainstays Black Box and senior VP at EA Games Europe, Patrick Soderlund.

Of the game, EA tells us, "Need for Speed Shift replicates the true feeling of racing high-end performance cars like never before. Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivaled sensation of the speed and feeling of racing a car on the extreme edge of control."

Nitro is being dealt with by EA Montreal. Not a lot of detail has been given, but have a taste of some of the phrases that popped up in the announcement - “drift and drag “, “watch out for the cops!”, “fresh and unique visual style”, “evolutionary take on arcade racing, bringing back the best features found in Need for Speed games”. Get the general picture?

Need for Speed World Online, meanwhile, is being worked on by Black Box and EA's online studio in Singapore. After its initial Asian launch the plan is for it to be rolled out to the West. Presumably the game will follow the likes of Battlefield Heroes and use a micro transaction payment model, but this remains unconfirmed.

The future of the Need for Speed franchise was looking shaky in December, with rumours abounding that the series had been cancelled. Something needed to be done, with the franchise having drifted steadily into mediocrity and the last game, Underground, having been given a lukewarm critical reception at best.

Slightly Mad Studios


SuperSaiyan4 30 Jan 2009 13:11
Shift will flop just like Pro Street which felt like a SIM.

I don't like SIM's infact I hate them, they are boring and have no fun whatsoever and thats my opinion. The reason I like NFS is for the arcade fun and yet again EA are going to f**k over the franchise.
pSynrg 20 Feb 2009 12:51
Hey, if you don't like SIM's (sic) then maybe I shouldn't like them too!? Pro Street was just crap and didn't feel anything like a sim. Simulations are for people that want simulations, simple as that. NFS has never, and never will be anything like a simulation...
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ZESHAN 31 Jul 2009 17:38
hhh 11 Sep 2009 17:42
what the f**k not on ps2 any more ! for f**k sake thanks ea games some of us cant afford a new ps3 at £300 odd ITS THE ONLY DAMN GAME I PLAY !!!!!!!!!
vanko13 20 Sep 2009 09:16
damn whyyyyyyyy isn't there going to be NFS:S For PS2 WhYYYYYyyyyyyyyyyyyyyyyyyyyyy Awwwwww gawd cheasus damnnnn!!!!
cj2009 20 Sep 2009 21:52
wish they would make nfs shift for ps2 dont feel like going to go out and buy another game system just for nfs dont want to start out from noting i starting to get pissed off they have no reason to just get rid of ps2 same with the ps1 wont hurt them to make games for them they could even make a little more money if they did that
nfsgamer 20 Sep 2009 22:14
Nfs shift just like pr0 street and that would be crap would like to buy but cant because they wont make it for ps2 i am not happy with them and just for this i may just not ever buy that stupit ps3 now

Are there cops in the game?
Is the gaming being released on PS2?
Is there going to be Free-roam mode in SHIFT?
Is this game going to be like Pro Street?
In much the same way as Pro Street was based on close course, racing events, yes. Slightly Mad Studios have an award-winning background in creating authentic racing games. Their ability in this area has created a best-in-****physics, visual and architecture engine


SAMQ 11 May 2012 10:06
This news is great for lovers of NFS in Asia and has been the best move for Asian market. This is due to the fact that the Asian market is very competitive. I just like to ask that whether EA is gonna move into making a
<a href="">Helicopter Game</a>
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