The ongoing war of words between Microsoft and Sony has now ascended to the sublimely surreal. Usually, both sides are happy
batting history at each other or
simply name calling. Not this time...
The latest salvo in the scrap of words, however, is truly awesome in its double-speak. Sony Computer Entertainment president, Kaz Hirai, has decided that difficult is not bad or if it is then bad isn't bad, it's good. In doing so, he has given the definitive answer to the question: "Is the PlayStation 3 actually difficult to make games for?"
Kaz indicates that yes, yes it is - and not only that but it's a deliberate strategy by SCEE.
"We don't provide the 'easy to program for' console that developers want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do."
Right. That ability falling into the hands of game designers is apparently a bad thing.
Surely the man who replaced 'Father of PlayStation, Ken Kuturagi' to lead Sony's once flagship division must have some incredible strategy that we can't get to grips with? He says, "...so then the question is what do you do for the rest of the nine-and-a-half years?"
Without wanting to sound to ignorant and unaware of business-related issues, we'd suggest that developers could spend the next nine and a half years... DEVELOPING GAMES for the PS3.
But we're obviously not in his league. Where we figure that giving the consumer the value for money that the expense of the PS3 should offer by way of enabling developers, he figures that this difficulty "...means the hardware has a lot more to offer".
Official PlayStation Magazine via PS3center