It looks to SPOnG as if the forthcoming Game Developers Conference (San Francisco, February 18 to 22nd) is going to be a big one for things Microsoft.
John Schappert, the company's... hold your breath... Corporate Vice President LIVE, Software and Services for the Interactive Entertainment Business... breath out, is presenting a session entitled 'A Future Wide Open: Unleashing the Creative Community'.
Schappert is responsible for "all platform technologies and businesses, including console software, Xbox LIVE and Games for Windows" and "technology innovations, software development and consumer experiences for Xbox LIVE including Xbox LIVE Marketplace and Xbox LIVE Arcade, Games for Windows LIVE, XNA game development tools, MSN Games as well as Windows LIVE Messenger and Windows games".
Therefore, we'd expect slightly more than vapid rolling out of promises for Xbox owners. With this being Microsoft's first senior-level session for some three years, we would in fact expect the session to outline some solid information for Xbox 360 development in the near and medium term.
Speaking of development... Microsoft-owned, Lionhead Studios' head, Peter Molyneux is going to present his session entitled, 'FABLE 2
- The Big Three Features Revealed'. The great man of British gaming will, we are told, flesh out Molyneux's "stated ambition as a designer", which is, "...to make Fable 2
a landmark game.
"In order to achieve this three big design features have been added. The inspiration and rational behind these features will be discussed along with their evolution throughout the development process. The wider context of their impact and influence on the RPG genre with also be examined as the ambition is also to evolve the genre itself".
Now, we all know that Peter can talk up one hell of a head of steam
- so we're expecting big things here.