We're always being told how downloadable games are the way of the future, but a recent report suggests that, for the moment at least, their market share is surprisingly small.
A report from Games Investor Consulting quoted by
Develop magazine, using stats from last year suggests that downloadable full PC games accounted for only 0.4% of games revenues, while downloadable console games accounted for just 0.1%.
It's certainly worth noting that 2007 has been the year that the PS3 and Wii really got their start in life - as did their download services - so the console figure will no doubt have increased. Even so, both stats suggest that the gaming community is dragging its heels in adopting downloadable games as a format.
Unsurprisingly, bricks and mortar retail is head and shoulders above the rest with a 72% share. Mobile gaming is performing reasonably well, given the amount of credit it's given by the industry, at 10%.
You can see the full breakdown below.
72% - Retail
10% - Mobile Games
7.3% - Downloadable Content & Items
6.7 % - MMO Subscriptions
3.2% - Casual PC Games
0.4% - Direct Download Full PC Games
0.1% - Direct Download Casual Console Games
Source: Develop