Project Gotham Racing 4
might not prove to be the game that developer Bizarre Creations want it to be. According to a forum posting
on the Bizarre's forum that appears to be from an employee, the studio has had to cut things from the finished game due to lack of space on the DVD format.
'Ben' tells us:
"You won't see different times of day per city because this involves recreating all the textures again (one for day and one for night). Whilst this wasn't a problem for our dev team, it was a problem fitting all this data onto a single DVD. So we've worked around the problem by providing different lighting models per city. For example, Macau is always in the daytime, but if you play it during a storm everything looks darker and more foreboding. If you play during a blizzard then things are slightly tinged blue and everything seems more frozen. Of course, playing this track in sunshine will make everything appear bright and yellowy."
A DVD will store up to 9GB of information. A Blu-Ray disc, by comparison, can store up to 50GB on a dual-layer disc.
Up until now the discrepancy in disc storage space has not proved a problem, with games being developed for both the PS3 and 360 simultaneously. In this case, however, the extra storage afforded by a Blu-Ray disc would easily have accommodated the textures in question.
Microsoft's format choice would seem to be catching up with it.
Of course, it could just be a random pathological liar who has nothing better to do with his time than sow seeds of discontent with the 360.