The first ever location-based DS game – a pirate-themed adventure called
Plundr - has been unveiled at the recent
Where 2.0 conference in San Jose, California, where more then 800 'geo' enthusiasts gathered to discuss the next wave of location- and mapping-enabled technology.
'Where 2.0' enabled attendees to find out more about “the people, projects, and issues building the new technological foundations and creating value in the location industry… the folks looking ahead to the future of geospace…”
Which all sounds very grand indeed!
Plundr’s developer, called 'area/code', (yes, lower case, see what they did) has ported the location-based game from PC over to Nintendo DS – making use of a Wi-Fi positioning system so players get different islands based on their actual physical location.
The game allows players to buy, sell or fight for goods and, "depending on where you are in the physical world, you'll find different islands, different market prices and different ships to fight."
Laptop gamers can download a trial version of the game from
area/code’s website right here.
SPOnG looks forward to trialling the DS version (pictured) as soon as we manage to get hold of it.