SEGA’s arcade hit
Ghost Squad (pictured), is being developed for the Nintendo Wii by SEGA’s AM2 arcade division, with players set to use the Wii Remote as a multi-purpose tool controlling the on-screen targeting of enemies, defusing bombs, and rescuing hostages.
Great news indeed, slightly tinged by the fact that we are going to have to wait until early 2008 to play it. But still, while our Wii languishes under the television like the 360 and PS3’s unwanted and unloved younger brother, it’s certainly good to know that SEGA intends to continue with its full support of Nintendo’s new gen wonder-toy.
So back to
Ghost Squad. What is it?
“Ghost Squad stands for the ‘Global Humanitarian-Operation and Special Tactics Squad’ (see why it was acronymed!). The game is set in a world overrun with terrorism and the Ghost Squad has been put together from the cream of domestic and foreign military and special operations forces.
Ghost Squad missions involve “tremendous stealth, executing extreme prejudice upon terrorist subjects, and leaving a target area with no trace of being there.”
Within a squad of four operatives, players will have to traverse three different mission locations, each containing multiple levels, with the possibility of unlocking over 25 high-powered weapons as they progress. Each level has a series of alternate routes, providing players with varying challenges as enemies ambush from unexpected and surprising hideouts. Weapon selection is varied across a wide range of weapon types from machine guns, sub-machine guns, pistols, sniper rifles, shotguns, and even crossbows.
Gary Knight, European Marketing Director, SEGA Europe Ltd, said, “Ghost Squad was a great success at the arcades because it provided players with instantly exciting gameplay, coupled alongside well thought out pace. The Wii version has mirrored this entirely and is a brilliant way to bring all the arcade excitement into gamers homes. Ghost Squad utilises the Wii Remote perfectly as a light gun, resulting in the game being a total blast.”