Gears of War developer
Mark Rein has told 360 Core System owners to get a hard drive if they want to get the most out of their machine. The chatty Epic Games vice president also defended the increasingly prevalent practice of dishing out downloadable patches for games.
Speaking about the increasing use of downloadable content to beef up games Rein says:
We've very much applauded Sony for having the hard drive on every single machine. We will absolutely take advantage of the hard drive on
Unreal Tournament 3. So, if you don't have a hard drive on your Xbox 360 and you want to get the most out of your UT purchase, think about getting one.
On the subject of what the industry likes to call 'games-development cycles extending past a title's release' and we call 'patching', Rein has this to say:
'I think that's an important model if you want to have a game that has a long lifetime.... The Long Tail, I guess you could call it. The downside is that people will say, "we've brought PC-style patching to console." But that's not a bad thing, to be able to fix something you didn't get quite right, or create new types of gameplay....'
Is Rein telling us that we're getting an incomplete game if we don't have hard disk space to receive patches? Answers below, please.
Rein's been a pretty outspoken chap recently. Click
here to see what he has to say about the PS3.
Source: Wired