No Multiplayer On Bioshock

But it's for your own good

Posted by Staff
It's emerged that 2K's upcoming watery shooter Bioshock will not feature a multi-player mode. The news comes courtesy of the game's just-launched community site.

The new site comes stocked with the usual host of features you'd expect, most of which are already available on the game's official site. What is of particular interest is a Q&A on which an (unnamed) developer from Irrational answers gamers' queries. It's from here that news of Bioshock's lack of a multi-player option comes. The post reads:

"There will be no multiplayer (hold on before you complain!!!!) but for a very specific reason. BioShock features a compelling storyline that revolves around the experiences of one man as he enters the decaying world of Rapture. Having a multiplayer component would have compromised the story we were trying to tell so we made the decision to keep this game as a single player experience. There will be an online component, however, where new content can be downloaded."


Also from the Q&A come various other titbits. No playable demo is planned, for one. There will also be no special edition box set for the game. Speaking about the development team's lessons learned from Deus Ex: Invisible War, the developer stated:

"Many development teams have learned important lessons from previous attempts to bring PC games to the console, though Deus Ex 2 is an infamous example. One of the main things we are doing differently is that we are leading our development efforts with the 360. Therefore all decisions on HUD and gameplay situations are made on the 360 and brought over to the PC to avoid the situations you are thinking about."


For more on the creepy depths of Bioshock have a read of SPOnG's preview.

And whilst you're at it you can head over to SPOnG's dedicated Bioshock page.
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Comments

hollywooda 22 Jan 2007 12:18
1/4
i'm totally cool with that i dont see why every game developed should have a mutiplayer option, if it's in keeping with the games theme & adds to the storyline then, yer do it, but just bolting on a half assed deathmatch is pointless.
tyrion 22 Jan 2007 13:32
2/4
hollywooda wrote:
i'm totally cool with that i dont see why every game developed should have a mutiplayer option, if it's in keeping with the games theme & adds to the storyline then, yer do it, but just bolting on a half assed deathmatch is pointless.

Have to agree, some games just don't work as multi-player, not even as a co-op game. Tomb Raider would be awful, so would God of War and all of the survival horror games.
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hollywooda 22 Jan 2007 14:29
3/4
I think a graw style resident evil? would totally work?,
a co-op swat style team of zombie killers that would be awsome.
tyrion 22 Jan 2007 18:10
4/4
hollywooda wrote:
I think a graw style resident evil? would totally work?,
a co-op swat style team of zombie killers that would be awsome.

Yeah, that would be OK, but you'd lose the horror bit I think. Most of the atmosphere and frights come from being alone.
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